- From: Luke via GitHub <sysbot+gh@w3.org>
- Date: Sun, 04 Sep 2016 03:42:34 +0000
- To: public-svg-issues@w3.org
Here's a rough visual overview of a "gradient node":

The resulting triangulation:

Using multiple gradient nodes:

Their resulting triangulation:

- Edge nodes can be gradient nodes too
- Stored as either the triangulated result ("raw") or path + gradient
node set
- Appears to be capable of representing anything the current mesh
gradient element can
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Received on Sunday, 4 September 2016 03:42:43 UTC