- From: Gregory J. Rosmaita <oedipus@hicom.net>
- Date: Wed, 15 Sep 2010 18:33:11 +0100
- To: mcampbell@svgsystems.net, public-svg-ig@w3.org
aloha! from ARIA (Accessible Rich Internet Applications) 1.0 QUOTE cite="http://www.w3.org/WAI/PF/aria/appendices#ack_funders" This publication has been funded in part with Federal funds from the U.S. Department of Education, National Institute on Disability and Rehabilitation Research (NIDRR) under contract number ED05CO0039. The content of this publication does not necessarily reflect the views or policies of the U.S. Department of Education, nor does mention of trade names, commercial products, or organizations imply endorsement by the U.S. Government. UNQUOTE given the fact that SVG in text-books and course materials would provide a significant improvement as to how those who cannot visually or cognitively process visual information can use accessible SVG to obtain an equivalent user experience, seeking support from NIDRR isn't such a far-fetched idea, especially in light of the work that still needs to be performed in order to make SVG objects truly accessible and navigatable by all users -- mechanisms such as connectors (so that the flow of the SVG diagram or illustration can be navigated by a user of assistive technology to ascertain the conjunctions and relationships between parts of the SVG object... i would very much like to talk to other SVG-IG members about working with the Protocols & Formats working group (a.k.a. PFWG http://www.w3.org/WAI/PF) on concrete strategies to increase the usability and accessibility of SVG to all users, including new concepts (connectors) and integration of ARIA into SVG gregory. -------------------------------------------------------------- You cannot depend on your eyes when your imagination is out of focus. -- Mark Twain -------------------------------------------------------------- Gregory J. Rosmaita: oedipus@hicom.net Camera Obscura: http://www.hicom.net/~oedipus/ Oedipus' Online Complex: http://my.opera.com/oedipus -------------------------------------------------------------- ---------- Original Message ----------- From: mcampbell@svgsystems.net To: public-svg-ig@w3.org Sent: Wed, 15 Sep 2010 16:41:20 +0000 Subject: Re: tasks at hand > David, > I am interested in your idea about the NSF Grant to fund some > paid work.In the past, I have submitted grant request using the > ?Morrison / Russell? grant writing technique, but was > unsuccessful because of expertise.The grant manager wanted an > individual with a Ph.D to lead the project.We will not have that > problem with W3C IG. What are your thoughts on the categories of > grants?I am not sure what departments / categories of NSF to > look for available funding? I think NSF grant path should be > investigated and I am interested in looking into that area with > you, but I not sure how to position the NSF request at this > time. I welcome any comments on this topic. > > -----Original Message----- > From: Manuel Strehl [mailto:svg@manuel-strehl.de] > Sent: Wednesday, September 8, 2010 03:36 PM > To: public-svg-ig@w3.org > Subject: Re: tasks at hand > > Hi, > > I'd like to see the SVG IG to take more the role of a "community > leader" or "community bridge" to the W3C. > > That is, at the moment there are several websites out there > introducing people to SVG, e.g., the planet SVG, svg-wow.org, > carto.net, the SVG [IW]G websites, and so on. However, there > seems to be no entity that bundles the efforts to educate people > about SVG and forge a living community, despite of that many > folks supporting SVG since years. With bundling I mean a > platform, where > > 1) people can meet and exchange, > 1a) one can get assistance in using SVG, be it in a Q&A forum or > via hiring other people > > 2) the various websites and projects dealing with SVG are > introduced, especially tutorials like David's book, and software > that uses SVG > > 3) the mood of the crowd can be gathered and brought back to the > W3C WG in a more controlled way than just browsing Twitter. > > IMHO that could be a worthwhile task for the IG. In principle, > we have started something like this with planet SVG two years > ago, but it follows more a top down approach, than what I > imagine (in the way, that it's, apart from the low-traffic > forums, less a community driven site). We could decide to revamp > it accordingly or let both approaches live side by side. > > Take for example the Django framework and its community. A nice > example of one piece, that fits nicely in their culture is: http://djangopeople.net > > That is one part of the piece, that I think would be valuable: > Finding people near you, that are interested in / do actively > SVG stuff. > > Another is > http://djangosnippets.com > > which is different from "our" SVG Wow, since it contains stuff > from literally everyone in every possible quality (I really > wouldn't want to see on SVG Wow any possible silly snippet of > SVG.). > > Combined with a Q&A platform, a link directory and a software > overview, where we should invite the respective authors to write > about their program, that would come close to what I'd imagine. > The IG would here take the place of a moderator, inviting > authors to write or fostering the link directory. > > Cheers, > Manuel > > PS: An other example, that comes off the top of my head, that is > a successful community forge, is of course > http://stackoverflow.com . > > PPS: Looking at the attendees of this year's SVG Open, it seems > that there is a relatively large German/Swiss community inside > the SVG world. We should consider i18n work, too, since German > speaking ressources about SVG are sparse. > > Am 08.09.2010 20:44, schrieb Dailey, David P.: I was hoping to > brainstorm a bit before trying to prioritize since sometimes > that works too. But on the subject of the book, I think we had > planned to announce that I?ve sort of resumed role of editor > (having hoped that someone else would step up to do it, but not > finding anyone to volunteer ? still looking). We had sort of > divvied up responsibilities for various chapters, and some of > the people doing that work have asked me what to do. Well, I can > still use lots of help with the formatting of the document and > with getting the HTML cleaned up so that it validates. This is > stuff I am not so good at. Doug has alluded to some folks who > have shown an interest in volunteering some time to help in this > way and he and I have been pursuing that option as well. I for > one would like to see our role increase vis a vis helping to > survey future directions of the spec?s evolution. Some of the > browser implementers have talked about how difficult it is to > maintain consistency with the past (i.e., supporting legacy > content) and that accordingly, from looking backwards, the > future gets a bit fuzzy. Maybe helping to chart some of the > community?s interests in development would be good. I think we > may also wish to pay attention to directions that could, in some > way, be fundable. A major problem with both the Book and the > Torture Tests (that I think are still vital directions we should > pursue) is that they take real human time. The hope had been, in > the early days, that the SVG IG would be a sort of army of > volunteers with time on our hands to help enable important > things to happen. We all have day jobs and that has made some of > the initiatives hard to follow through on. On the other hand > those areas of development that border on active scientific > research might be suitable for funding from NSF or other > agencies. I?m just thinking aloud, but it seems that a few well- > placed grant applications with proper support from a group such > as this might stand a good likelihood of getting funded, and > therefore staffed, and therefore completed. Just an idea. Rob?s > presentation on how to make SVG documents more effective > together with Ruud?s ideas on how to make content more semantic > are both things that I for one could benefit from, so I suspect > that preparation of documents about this would be good for a > broader public. The SVG WG has started an initiative to make > more ?primers? associated with nascent specs and this is > consistent with what I gather is a W3C objective of increasing > public accessibility to the otherwise rather dry specs. That was > certainly the hope and promise of SVG Planet; the impediment was > time. Having a conversation like this is probably a good idea. cheers > D > From:public-svg-ig-request@w3.org [mailto:public-svg-ig- > request@w3.org] On Behalf Of Jeff Schiller Sent: Wednesday, > September 08, 2010 1:21 PM To:public-svg-ig@w3.org Subject: Re: > tasks at hand > > Hello all, > > I'm sorry I haven't been very active here for quite awhile - and > that I couldn't attend the conference this year. Lots of you > know that I started a new job and moved the family across the country. > > Things are starting to settle in a bit more now, but my own > bandwidth is still rather tight. For this reason, I'd like to > keep the main tasks the IG take on to a minimum and do a couple > things right instead of scattered into a "million directions". > > Certainly things like updating the Wikipedia page are good tasks > to take on, but I personally don't think that needs to be an > official SVG IG activity. This is actually something that a > single individual could do and simply report progress here if > they feel so inclined (Wikipedia actually encourages aggressive > editing after all). I really encourage this type of evangelism, > but not sure if I want to help manage them all within the IG. > > What do you all think? What are the most important tasks that we, > as a group, can accomplish? > > Last year we had decided upon two: > > * SVG Torture Tests > > * SVG WG Book > > Do we, as a group, still feel these are the highest priority items? > > I also think it's fair to say that our experiment with building > a community at PlanetSVG was unsuccessful. I think it would be > good for us to admit this and move on - does anyone have > suggestions as to what should be done about that site and domain? > > Jeff > > On Wed, Sep 8, 2010 at 7:17 AM, Ruud Steltenpool > <svg@steltenpower.com> wrote: > 1. Since SVG support in IE is around the corner, isn?t it time > to rewrite the SVG article on Wikipedia to include interactivity, > script, animation, etc.? Wikipedia has a huge repository of SVG > imagery already and it might make sense to use that forum to > showcase some of the cooler features of this language that will > soon become a lingua franca for people speaking vector graphics. > > I'm sure the Wikipedia page on SVG is not fully up-to-date and > improving the situation is a good investment. A small thing i'll > begin with: execute on the ideas i have for the icon: > http://www.planetsvg.com/blog/17174/help-improving-svg-image-wikipedia > > Other ideas? > > A lot of SVG content on the web is not very semantic and not > very re-usable. I think improving on this situation would > significantly increase the use of SVG. > > Last news from WG looks good: http://twitter.com/svgwg ------- End of Original Message -------
Received on Wednesday, 15 September 2010 17:33:55 UTC