[Fwd: [Moderator Action] Re: Question on Threading + SVG]

Forwarded.

-------- Original Message --------
From: Helder Miguel Magalhães <helder.magalhaes@efacec.pt>
To: <public-svg-ig@w3.org>


Hi Alexander,

> so what would a compatible player supposed to do in that case?

I'd say this was better asked in the www-svg mailing list -- this 
mailing list seems to be more targetted at SVG initiatives and growing 
SVG adoption than to technical matters. :-)

Overall, it sounds to me that this will tightly depend on the way 
multi-threaded rendering is implemented, that is, on how the 
paralelization is made (for examples, threads for rendering indivitual 
shapes or threads for rendering screen regions). Providing more 
information in a follow up would enable people with expertize in this 
area to provide more feedback. By the way, this was posted as a reply to 
a previous thread [1] -- creating a new thread for this would be more 
appropriate. ;-)

Regards,

   Helder Magalhães

[1] http://lists.w3.org/Archives/Public/public-svg-ig/2009JanMar/0045.html

Received on Thursday, 26 February 2009 00:20:32 UTC