Re: [presentation-api] define error handling if fail to establish presentation connection on receiving UA

Agree. With current API game developer can already show 'waiting for 
player' / 'here comes a challenger' via `connectionavailable` event. 
Revealing the PresentationConnection in `connecting` state doesn't add
 much value IMO.

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Received on Friday, 22 April 2016 09:54:44 UTC