Re: Origin and licensing for the XML3D examples

Understood, thanks Stefan.

Now I'm going to be a pain (again). Please can you forward the mail you 
have from the original author to the list so it's in the public record?

Thanks

Phil.

On 10/12/2015 15:30, Stefan Lemme wrote:
>
> Dear Phil,
>
> I just received from the original author the written statement, that he
> released his snippet at flipcode into public domain.
>
> Thus, it is eligible to make the whole example (including the ported
> implementation) available under MIT licensing as stated at
> http://w3c.github.io/sdw/UseCases/materials/3DGraphicsOnTheWeb/LICENSE
>
> Hence, the links and examples (with the reference to flipcode) can
> remain as is.
>
> Thanks for pointing out this uncertainty.
> Hope this solves any related issue.
>
> Best,
> Stefan
>
>
> On 12/9/2015 2:43 PM, Phil Archer wrote:
>> Thanks Stefan that does indeed look promising.
>>
>> So yes, if you can create an openly licensed version of your examples
>> in the GH repo, that would be much appreciated.
>>
>> Cheers
>>
>> Phil.
>>
>> On 09/12/2015 11:47, Stefan Lemme wrote:
>>>
>>> Hi Phil,
>>>
>>> I found another copy of the source code (from the same author) as posted
>>> to flipcode at
>>>
>>>
>>> https://code.google.com/p/codesuppository/source/browse/trunk/old_snippets/triangulate.cpp
>>>
>>>
>>>
>>> that explicitly states it is under MIT licensing.
>>> If desired, I can update the respective reference in the examples to
>>> this copy of the code and create a pull request.
>>>
>>> Best,
>>> Stefan
>>>
>>>
>>>
>>> On 12/9/2015 11:45 AM, Phil Archer wrote:
>>>>
>>>>
>>>> On 09/12/2015 09:59, Stefan Lemme wrote:
>>>>>
>>>>> Well, I forgot:
>>>>> The two examples are also available at
>>>>>
>>>>>   * http://stlemme.github.io/poi-client/buildings-tum-static.html
>>>>>   * http://stlemme.github.io/poi-client/single-tile-brussels.html
>>>>
>>>> Great!
>>>>
>>>>>
>>>>> Although, those URLs are not permanent,
>>>>
>>>> Ah...
>>>>
>>>>  they might work as replacement
>>>>> in the meantime.
>>>>
>>>> The problem is that once the UCR is published it can't be changed so
>>>> putting in links now that we know will become 404s before long isn't
>>>> good. This won't the the last version of the UCR doc. If you can find
>>>> a more long term home for those examples before the next time, I'd be
>>>> happy for the editors to link to them then.
>>>>
>>>> Sorry to be all officious...
>>>>
>>>> Phil.
>>>>
>>>>>
>>>>> Best,
>>>>> Stefan
>>>>>
>>>>>
>>>>> On 12/9/2015 10:52 AM, Stefan Lemme wrote:
>>>>>>
>>>>>> Hi Phil,
>>>>>>
>>>>>> you're basically right.
>>>>>>
>>>>>> However, the reference given in the source code refers only to the
>>>>>> origin of the algorithm used.
>>>>>> Nonetheless, we needed to re-implement / port the original C++
>>>>>> snippets from flipcode to JavaScript.
>>>>>>
>>>>>> Obviously, there is no "best way to bundle examples" with the
>>>>>> document
>>>>>> ;-)
>>>>>>
>>>>>> If required, I can trigger an inquiry about the unclear terms of
>>>>>> using
>>>>>> this snippets.
>>>>>> Everything else is available under MIT licensing.
>>>>>>
>>>>>> Best,
>>>>>> Stefan
>>>>>>
>>>>>>
>>>>>>
>>>>>> On 12/9/2015 10:20 AM, Phil Archer wrote:
>>>>>>> Hi Stefan,
>>>>>>>
>>>>>>> We're getting ready to publish the next iteration of the SDW WG's
>>>>>>> UCR
>>>>>>> and I'm in the process of creating the snapshot. Your use case [1]
>>>>>>> includes examples of some XML3D that in turn reuse some code from
>>>>>>> elsewhere (flipcode). The terms of that site make it clear that we
>>>>>>> need written permission to reproduce those snippets - which would
>>>>>>> hold us up considerably.
>>>>>>>
>>>>>>> Therefore I have wielded Occam's Razor and removed the examples from
>>>>>>> the UCR document - or rather, just commented them out for now. A bit
>>>>>>> of Googling leads me to the original files in our GH repo but I
>>>>>>> can't
>>>>>>> find a viewable and stable Web page with them on (to which we could
>>>>>>> link).
>>>>>>>
>>>>>>> Cheers
>>>>>>>
>>>>>>> Phil.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> [1]
>>>>>>> http://w3c.github.io/sdw/UseCases/SDWUseCasesAndRequirements.html#IncorporatingGeospatialDataIntoInteractive3DGraphicsOnTheWeb
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>>
>>
>
>

-- 


Phil Archer
W3C Data Activity Lead
http://www.w3.org/2013/data/

http://philarcher.org
+44 (0)7887 767755
@philarcher1

Received on Thursday, 10 December 2015 16:24:52 UTC