- From: <bugzilla@jessica.w3.org>
- Date: Thu, 11 Feb 2016 17:41:13 +0000
- To: public-script-coord@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=28798 --- Comment #20 from Boris Zbarsky <bzbarsky@mit.edu> --- I'm not sure I follow the question... For that specific API (bufferData) the implementation would make a call into the graphics driver, passing in a buffer. The driver would then make a copy of that buffer and work on uploading it to the GPU and whatnot. >From what I can tell, the OpenGL API doesn't allow handing over ownership of memory to the driver in this situarion. See documentation at https://www.khronos.org/opengles/sdk/docs/man/xhtml/glBufferData.xml -- it explicitly does a copy. -- You are receiving this mail because: You are on the CC list for the bug.
Received on Thursday, 11 February 2016 17:41:22 UTC