- From: <bugzilla@jessica.w3.org>
- Date: Tue, 13 Nov 2012 21:41:00 +0000
- To: public-script-coord@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=19936
Travis Leithead [MSFT] <travil@microsoft.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |travil@microsoft.com
--- Comment #4 from Travis Leithead [MSFT] <travil@microsoft.com> ---
I think this is a good idea--I was personally always a little turned off by the
throw-on-not-matched behavior of enums (though I understand the rationale for
that).
I'd propose a slight syntax change. Instead of:
enum CanvasContextName {
"2d", "webgl", default = ""
};
the following seems more appropriate:
enum CanvasContextName {
"2d", "webgl", "" = default
};
which would allow you to re-use enums for input elements:
enum InputTypeEnum {
"text" = default,
"file",
"submit",
"range",
...[etc.]
};
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Received on Tuesday, 13 November 2012 21:41:02 UTC