- From: Marcos Caceres <w3c@marcosc.com>
- Date: Tue, 3 Apr 2012 17:38:49 +0100
- To: Boris Zbarsky <bzbarsky@mit.edu>
- Cc: public-script-coord@w3.org
On Tuesday, April 3, 2012 at 5:30 PM, Boris Zbarsky wrote: > On 4/3/12 12:06 PM, Marcos Caceres wrote: > > Just wondering, is anyone using "unrestricted float" in any specs? > > > > The 2d canvas context should be using it, once it gets around to > updating the IDL, no? > Ok, just checking… I guess the same for "unrestricted double"? -- Marcos Caceres
Received on Tuesday, 3 April 2012 16:39:26 UTC