- From: Boris Zbarsky <bzbarsky@MIT.EDU>
- Date: Tue, 03 Apr 2012 12:30:46 -0400
- To: public-script-coord@w3.org
On 4/3/12 12:06 PM, Marcos Caceres wrote: > Just wondering, is anyone using "unrestricted float" in any specs? The 2d canvas context should be using it, once it gets around to updating the IDL, no? -Boris
Received on Tuesday, 3 April 2012 16:31:19 UTC