You want to create your own digital currency?
Yikes, interesting, but well over it's head don't you think?
I was just wondering how RWW.io could be making some cash with the service
it's offering.
On Fri, Sep 20, 2013 at 2:22 AM, Melvin Carvalho
<melvincarvalho@gmail.com>wrote:
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>
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> On 20 September 2013 01:17, Fabio Barone <holon.earth@gmail.com> wrote:
>
>>
>>>>
>>> I was thinking about this a bit more. This is quite a smart model, but
>>> I think we can do better!
>>>
>>> Why not let RWW.IO issue it's own currency which allows you use extra
>>> bandwidth, storage etc.
>>>
>>
>> Brilliant. How would you go issuing the currency though? Who would get it
>> in the first place so that it later freely floats?
>>
>
> The simplest way is to have a central ledger using linked data that is
> kept by rww.io and use URIs to define the entities. Each entity has a
> balance.
>
> This can either be a set of files or a triple store (or even use a
> relational db backend). You have an entity that is the master account then
> you have accounts for users. The master account can add credits to any
> user it wants, and updates the triples.
>
> Then when doing a transfer you register it with the issuer and it updates
> balances appropriately.
>
> The model can be distributed over many nodes using a replication algorithm
> based on, say consensus, or proof of work. But to begin with you just need
> a triple store ...
>
>
>
>>
>>> Then free float the currency allowing people to buy it with real money
>>> donations, purchases or bitcoins etc.
>>>
>>> Then since every user will normally have a key/pair allow the transfer
>>> of credits at web scale using signing. Then RWW.IO credits becomes a
>>> global currency like bitcoin that can be used in games to buy virtual goods
>>> etc. or even across all different kinds of RWW apps.
>>>
>>
>> This is intriguing.
>>
>>
>>> A certain amount of credits can be issues on a schedule then then let
>>> them expire as people use them for storage etc. This could tie in well
>>> with the W3C payments work too.
>>>
>>>
>>
>