Re: HTML5 and DRM - A Middle Path?

So, also then, the cost of the goods was overpriced, isn't it?
El 16/08/2013 07:37, "David Singer" <singer@apple.com> escribió:

> Alas, even with physical media, the cost of production was a small part of
> the cost of goods.  You could do short-run LP production for $1 each, for
> example, and even adding a printed sleeve came nowhere near the typical
> sale prices.
>
> Sent from my iPad
>
> On Aug 15, 2013, at 10:13 PM, Duncan Bayne <dhgbayne@fastmail.fm> wrote:
>
> >> No, it is more like the people objecting to enclosed shops, where
> >> pilfering is much harder then when the same goods are sold from open
> >> stalls in a market.
> >
> > That would have been a good analogy twenty years ago.  When physical
> > media were still used, one could actually steal content.  I'd take your
> > copy - or, more precisely, the disc upon which it resided - and you'd be
> > less one copy yourself.  That's theft.
> >
> > Nowadays, technological improvements mean that I can make a copy of your
> > media, with perfect fidelity.  You haven't lost anything - you still
> > have the original - and I've gained, say, some music.  This simply isn't
> > theft by any reasonable use of the term.
> >
> > It can be other things.  Copyright violation, for example.  Manifestly
> > unfair, if it leads to artists not being paid for their time.  But
> > theft?  Not really.
> >
> > --
> > Duncan Bayne
> > ph: +61 420817082 | web: http://duncan-bayne.github.com/ | skype:
> > duncan_bayne
> >
> > I usually check my mail every 24 - 48 hours.  If there's something
> > urgent going on, please send me an SMS or call me at the above number.
>
>

Received on Friday, 16 August 2013 05:47:21 UTC