- From: Colin Paul Adams <colin@colina.demon.co.uk>
- Date: 18 Mar 2004 14:05:05 +0000
- To: "Michael Kay" <mhk@mhk.me.uk>
- Cc: <public-qt-comments@w3c.org>
>>>>> "MK" == Michael Kay <mhk@mhk.me.uk> writes:
MK> It's possible to implement xs:integer using 64-bit hardware
MK> arithmetic, I believe*. It's certainly possible to implement
MK> it so that it uses hardware arithmetic when the numbers are
MK> small enough. I've no idea about xs:decimal - I grew up with
MK> machines that did decimal arithmetic in hardware, but I
MK> suspect that's gone out of fashion? As for float and double,
MK> surely 32-bit floating point is a complete anachronism? 20
Then why is it in XML Schema part 2?
MK> But this is aside from the point. I don't believe that numeric
MK> arithmetic accounts for a sufficiently high proportion of XSLT
MK> execution costs for this to be a real concern.
Then why include xs:double? Pointless.
MK> 18)". 64 bits is enough to meet this requirement. I think the
MK> word "minimum" here is meaningless, and best ignored.
I don't think so. I think it means you should implement arbitrary
precision if you can.
--
Colin Paul Adams
Preston Lancashire
Received on Thursday, 18 March 2004 09:05:08 UTC