- From: Colin Paul Adams <colin@colina.demon.co.uk>
- Date: 18 Mar 2004 14:05:05 +0000
- To: "Michael Kay" <mhk@mhk.me.uk>
- Cc: <public-qt-comments@w3c.org>
>>>>> "MK" == Michael Kay <mhk@mhk.me.uk> writes: MK> It's possible to implement xs:integer using 64-bit hardware MK> arithmetic, I believe*. It's certainly possible to implement MK> it so that it uses hardware arithmetic when the numbers are MK> small enough. I've no idea about xs:decimal - I grew up with MK> machines that did decimal arithmetic in hardware, but I MK> suspect that's gone out of fashion? As for float and double, MK> surely 32-bit floating point is a complete anachronism? 20 Then why is it in XML Schema part 2? MK> But this is aside from the point. I don't believe that numeric MK> arithmetic accounts for a sufficiently high proportion of XSLT MK> execution costs for this to be a real concern. Then why include xs:double? Pointless. MK> 18)". 64 bits is enough to meet this requirement. I think the MK> word "minimum" here is meaningless, and best ignored. I don't think so. I think it means you should implement arbitrary precision if you can. -- Colin Paul Adams Preston Lancashire
Received on Thursday, 18 March 2004 09:05:08 UTC