Re: Open standards augmented reality

Hi Rich,

that is interesting! 8)

We'll definitely send you through some feedback and links to what we
build.

#toystoystoys


roBman


On Mon, 2011-03-14 at 12:03 +0100, Rich Tibbett wrote:
> Rich Tibbett wrote:
> > Robin Berjon wrote:
> >> Hi,
> >>
> >> I just came across this:
> >>
> >> http://www.technologyreview.com/computing/35065/?p1=A1&a=f
> >> https://research.cc.gatech.edu/polaris/
> >>
> >> I was wondering if anyone here was aware of this work, had thoughts,
> >> etc. related to rechartering.
> >>
> >
> > As I understand it, the current standards development of the device
> > element [1] gives us webcam access and then geolocation [2] and
> > orientation [2] give us the spatial awareness required to develop
> > augmented reality experiences in the browser.
> >
> > It would be nice to then expose a whole host of sensors that provide
> > more context to the current environment: temperature, light, gravity,
> > pressure, proximity. These are things that we could (and I propose that
> > we should) recharter with.
> >
> > The other concern is the performance hit of doing AR in JavaScript -
> > especially on mobile devices.
> >
> > I expect a JS AR library to pop up and lead the way here. It might
> > utilize Workers and WebGL rendering and browsers are quickly becoming
> > fully hardware accelerated. At that point, if we're seeing significant
> > unresolvable problems with AR performance in the browser, we should
> > regroup and see if we could offload some of the more intensive
> > processing to the compiled nature of the browser. Until then, I'm happy
> > to stay quiet on whether loading AR in to the browser is necessary or
> > even if its a good idea in the first place and let 3rd-party libraries
> > lead the way on AR - as long as we're providing the essential building
> > blocks to AR experiences in browser (such as camera, geolocation and
> > orientation).
> >
> > In terms of the formats of geolocation data, I'm happy to leave that to
> > the open market. 3rd party AR libraries are going to support whatever
> > works for them at the time, whether that's KHARMA or otherwise (e.g. the
> > Geonames format).
> >
> 
> We just released an Opera Mobile for Android build featuring 
> experimental support for the <device> element [1] and device orientation 
> events [3]:
> 
> http://my.opera.com/core/blog/2011/03/14/web-meet-device
> 
> What we are underplaying is that this is the first public browser build 
> ever to provide all of the basic standards necessary to develop the 
> first native augmented reality experiences in web browsers.
> 
> I'd really like to see some 3rd party libraries spring up to provide 
> augmented reality experiences around this build. That makes it possible 
> to experiment on suitable POI formats and data going forward (as 
> mentioned above).
> 
> Please let us know if you have any feedback on this release and remember 
> to point us to any cool stuff you decide to make in the mean time :)
> 
> Kind regards,
> 
> Rich
> 
> >
> > [1]
> > http://www.whatwg.org/specs/web-apps/current-work/multipage/commands.html#devices
> > [2] http://dev.w3.org/geo/api/spec-source.html
> > [3] http://dev.w3.org/geo/api/spec-source-orientation.html
> 
> 

Received on Monday, 14 March 2011 11:17:07 UTC