- From: Reynolds, Vinny <vinny.reynolds@deri.org>
- Date: Wed, 27 Oct 2010 14:22:16 +0100
- To: "jacques lemordant" <jacques.lemordant@inria.fr>, "Public POI @ W3C" <public-poiwg@w3.org>
+1 for starting with use cases. Why? Well I'm relatively new to the area so am still unaware of the merits of certain technologies over others. Having some concrete use cases that capture everyones interest is very beneficial. For my part, I have uploaded a one page pdf, a description of a small proof-of-concept project that Vinod and I are working on in DERI. It's about using AR to browse various multimedia content that is "linked". There's a link on my wikipage, http://www.w3.org/2010/POI/wiki/User:Vreynold Best, Vinny -----Original Message----- From: public-poiwg-request@w3.org on behalf of jacques lemordant Sent: Wed 27/10/2010 11:21 To: Public POI @ W3C Subject: Use Cases I agree that "Use Cases" is the easiest way to start the work > 1. Use Cases Use case proposal: AR Navigation and assistive technologies > > how do specific examples fit into a POI model? see below why AR Navigation and assistive technologies fit into a POI model (We will give this demo at TPAC thursday, Nov 4) Jacques >>> Title: Augmented Reality Audio Navigation >>> Presenters: Y. Lasorsa, J.Lemordant, M. Razafimahazo (WAM Project-team, >>> INRIA) >>> >>> We will give a realtime demo of a global indoor-outdoor navigation >>> system for visually impaired people. >>> An SVG-based remote control console running in Lyon will show ,and >>> eventually be used to help, a person navigating inside the INRIA >>> building in Grenoble. >>> This person will be equipped with a smartphone which will localize the >>> person through dead-reckoning using its embedded sensors and will >>> trigger virtual 3D sound objects positioned in the building. >>> >>> Technically, for Map-Aided Positioning, indoor and outdoor, this system >>> is based on OpenStreetMap. >>> For guidance, a POI-rendering of the OpenStreetMap geographical >>> information data is done with POIs referencing 3D audio objects >>> described using a SMIL-based language for Interactive Audio. >>> >>> This work is done by the INRIA WAM project team as part of the Minalogic >>> Autonomy project funded by ERDF (European Regional Development Fund)
Received on Thursday, 28 October 2010 12:32:12 UTC