Re: Tiny update to one of my tracker demos

Ah, my bad...you're right, mouse + touch uses two separate paths (for 
touch, I basically just borrow the targetTouches array, rather than 
building the array from basic principles like I do for pointer events). 
Will need to unify this and build the array for all cases (and then 
de-dupe pointer and mouse events, probably...urgh).

P


On 09/11/2015 17:58, Rick Byers wrote:
> Not in my case I don't think.  We did work on Pixel
> <https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CB0QtwIwAGoVChMIzPbFnPWDyQIVUKOICh0BSgh6&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DDujfpXOKUp8&usg=AFQjCNFEhX2lhvEUvwwRLHuJBAZqWYKOyg&sig2=SxMoLgziDd6FWRf0X7Ps7Q&bvm=bv.106923889,d.cGU>
> at least to make sure that touch+mouse worked simultaneously, seems OK
> in my simple paint demo <http://rbyers.github.io/paint.html>.
>
> But yeah that's pretty common for phones/tablets to disable touch when
> another input device is being used.
>
> On Mon, Nov 9, 2015 at 9:45 AM, Patrick H. Lauke <redux@splintered.co.uk
> <mailto:redux@splintered.co.uk>> wrote:
>
>     That's OS/hardware level though, isn't it? Same way that on the
>     Surface, thanks to "palm blocking", you can't actually use touch,
>     stylus and trackpad in any combination (which is why my demos
>     usually need an external mouse and external stylus, to demonstrate
>     that in principle - minus any OS/hardware interference - you CAN
>     have multiple input types simultaneously, and multiple isPrimary
>     pointers - one per type)
>
>     P
>
>     On 09/11/2015 17:42, Rick Byers wrote:
>
>         Very cool, thanks!
>
>         Note that if you use touch + mouse events at the same time (eg. on a
>         Chromebook pixel) it flips back and forth between showing touch
>         only and
>         showing mouse only.
>
>         Rick
>
>         On Mon, Nov 9, 2015 at 8:14 AM, Patrick H. Lauke
>         <redux@splintered.co.uk <mailto:redux@splintered.co.uk>
>         <mailto:redux@splintered.co.uk <mailto:redux@splintered.co.uk>>>
>         wrote:
>
>              Nothing groundbreaking, but just wanted to share this: made
>         a (very
>              hacky) change to my mouse/touch events/pointer events
>         tracker demo
>              to now output some event information, visually.
>
>         https://twitter.com/patrick_h_lauke/status/663720156670107648
>
>              Performance is abysmal, as I obviously still do far too much
>              calculating/drawing per event...but this is meant more for
>         quick
>              presentation demo purposes, rather than production.
>
>              P
>              --
>              Patrick H. Lauke
>
>         www.splintered.co.uk <http://www.splintered.co.uk>
>         <http://www.splintered.co.uk> |
>         https://github.com/patrickhlauke
>         http://flickr.com/photos/redux/ | http://redux.deviantart.com
>              twitter: @patrick_h_lauke | skype: patrick_h_lauke
>
>
>
>
>     --
>     Patrick H. Lauke
>
>     www.splintered.co.uk <http://www.splintered.co.uk> |
>     https://github.com/patrickhlauke
>     http://flickr.com/photos/redux/ | http://redux.deviantart.com
>     twitter: @patrick_h_lauke | skype: patrick_h_lauke
>
>


-- 
Patrick H. Lauke

www.splintered.co.uk | https://github.com/patrickhlauke
http://flickr.com/photos/redux/ | http://redux.deviantart.com
twitter: @patrick_h_lauke | skype: patrick_h_lauke

Received on Monday, 9 November 2015 18:31:18 UTC