- From: Patrick H. Lauke <redux@splintered.co.uk>
- Date: Mon, 9 Nov 2015 18:30:53 +0000
- To: Rick Byers <rbyers@google.com>
- Cc: "public-pointer-events@w3.org" <public-pointer-events@w3.org>, "public-touchevents@w3.org" <public-touchevents@w3.org>
Ah, my bad...you're right, mouse + touch uses two separate paths (for touch, I basically just borrow the targetTouches array, rather than building the array from basic principles like I do for pointer events). Will need to unify this and build the array for all cases (and then de-dupe pointer and mouse events, probably...urgh). P On 09/11/2015 17:58, Rick Byers wrote: > Not in my case I don't think. We did work on Pixel > <https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CB0QtwIwAGoVChMIzPbFnPWDyQIVUKOICh0BSgh6&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DDujfpXOKUp8&usg=AFQjCNFEhX2lhvEUvwwRLHuJBAZqWYKOyg&sig2=SxMoLgziDd6FWRf0X7Ps7Q&bvm=bv.106923889,d.cGU> > at least to make sure that touch+mouse worked simultaneously, seems OK > in my simple paint demo <http://rbyers.github.io/paint.html>. > > But yeah that's pretty common for phones/tablets to disable touch when > another input device is being used. > > On Mon, Nov 9, 2015 at 9:45 AM, Patrick H. Lauke <redux@splintered.co.uk > <mailto:redux@splintered.co.uk>> wrote: > > That's OS/hardware level though, isn't it? Same way that on the > Surface, thanks to "palm blocking", you can't actually use touch, > stylus and trackpad in any combination (which is why my demos > usually need an external mouse and external stylus, to demonstrate > that in principle - minus any OS/hardware interference - you CAN > have multiple input types simultaneously, and multiple isPrimary > pointers - one per type) > > P > > On 09/11/2015 17:42, Rick Byers wrote: > > Very cool, thanks! > > Note that if you use touch + mouse events at the same time (eg. on a > Chromebook pixel) it flips back and forth between showing touch > only and > showing mouse only. > > Rick > > On Mon, Nov 9, 2015 at 8:14 AM, Patrick H. Lauke > <redux@splintered.co.uk <mailto:redux@splintered.co.uk> > <mailto:redux@splintered.co.uk <mailto:redux@splintered.co.uk>>> > wrote: > > Nothing groundbreaking, but just wanted to share this: made > a (very > hacky) change to my mouse/touch events/pointer events > tracker demo > to now output some event information, visually. > > https://twitter.com/patrick_h_lauke/status/663720156670107648 > > Performance is abysmal, as I obviously still do far too much > calculating/drawing per event...but this is meant more for > quick > presentation demo purposes, rather than production. > > P > -- > Patrick H. Lauke > > www.splintered.co.uk <http://www.splintered.co.uk> > <http://www.splintered.co.uk> | > https://github.com/patrickhlauke > http://flickr.com/photos/redux/ | http://redux.deviantart.com > twitter: @patrick_h_lauke | skype: patrick_h_lauke > > > > > -- > Patrick H. Lauke > > www.splintered.co.uk <http://www.splintered.co.uk> | > https://github.com/patrickhlauke > http://flickr.com/photos/redux/ | http://redux.deviantart.com > twitter: @patrick_h_lauke | skype: patrick_h_lauke > > -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter: @patrick_h_lauke | skype: patrick_h_lauke
Received on Monday, 9 November 2015 18:31:18 UTC