- From: Rick Byers <rbyers@google.com>
- Date: Mon, 9 Nov 2015 09:58:07 -0800
- To: "Patrick H. Lauke" <redux@splintered.co.uk>
- Cc: "public-pointer-events@w3.org" <public-pointer-events@w3.org>, "public-touchevents@w3.org" <public-touchevents@w3.org>
- Message-ID: <CAFUtAY-HDC7-pe0Mbd9wzmpFe_8WEYDVv18aL5zvMBcQAAvtZg@mail.gmail.com>
Not in my case I don't think. We did work on Pixel <https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CB0QtwIwAGoVChMIzPbFnPWDyQIVUKOICh0BSgh6&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DDujfpXOKUp8&usg=AFQjCNFEhX2lhvEUvwwRLHuJBAZqWYKOyg&sig2=SxMoLgziDd6FWRf0X7Ps7Q&bvm=bv.106923889,d.cGU> at least to make sure that touch+mouse worked simultaneously, seems OK in my simple paint demo <http://rbyers.github.io/paint.html>. But yeah that's pretty common for phones/tablets to disable touch when another input device is being used. On Mon, Nov 9, 2015 at 9:45 AM, Patrick H. Lauke <redux@splintered.co.uk> wrote: > That's OS/hardware level though, isn't it? Same way that on the Surface, > thanks to "palm blocking", you can't actually use touch, stylus and > trackpad in any combination (which is why my demos usually need an external > mouse and external stylus, to demonstrate that in principle - minus any > OS/hardware interference - you CAN have multiple input types > simultaneously, and multiple isPrimary pointers - one per type) > > P > > On 09/11/2015 17:42, Rick Byers wrote: > >> Very cool, thanks! >> >> Note that if you use touch + mouse events at the same time (eg. on a >> Chromebook pixel) it flips back and forth between showing touch only and >> showing mouse only. >> >> Rick >> >> On Mon, Nov 9, 2015 at 8:14 AM, Patrick H. Lauke <redux@splintered.co.uk >> <mailto:redux@splintered.co.uk>> wrote: >> >> Nothing groundbreaking, but just wanted to share this: made a (very >> hacky) change to my mouse/touch events/pointer events tracker demo >> to now output some event information, visually. >> >> https://twitter.com/patrick_h_lauke/status/663720156670107648 >> >> Performance is abysmal, as I obviously still do far too much >> calculating/drawing per event...but this is meant more for quick >> presentation demo purposes, rather than production. >> >> P >> -- >> Patrick H. Lauke >> >> www.splintered.co.uk <http://www.splintered.co.uk> | >> https://github.com/patrickhlauke >> http://flickr.com/photos/redux/ | http://redux.deviantart.com >> twitter: @patrick_h_lauke | skype: patrick_h_lauke >> >> >> > > -- > Patrick H. Lauke > > www.splintered.co.uk | https://github.com/patrickhlauke > http://flickr.com/photos/redux/ | http://redux.deviantart.com > twitter: @patrick_h_lauke | skype: patrick_h_lauke > >
Received on Monday, 9 November 2015 17:58:55 UTC