- From: Jacob Rossi <Jacob.Rossi@microsoft.com>
- Date: Fri, 1 Aug 2014 18:38:04 +0000
- To: "Patrick H. Lauke" <redux@splintered.co.uk>, "public-pointer-events@w3.org" <public-pointer-events@w3.org>, "public-touchevents@w3.org" <public-touchevents@w3.org>
On Thu, Jul 31, 2014 at 5:28 PM, Patrick H. Lauke <redux@splintered.co.uk> wrote: > > On 31/07/2014 18:38, Jacob Rossi wrote: >> >> Supporting Touch Events is our next step in helping rationalize these >> two models together as it gives us the implementation experience to help >> contribute to this group with how Pointer and Touch Events coexist, >> enables a compatible web experience for our users today, and makes it >> smoother for web developers to transition their sites from Touch to Pointer. >> >> Going forward, we continue to see Pointer Events as the best model for >> the web. In the blog post, you’ll see that we did an experiment with >> Touch Events on devices that support other input modalities like mouse >> and keyboard. What we found was that about 10% of top sites were broken >> for mouse/keyboard users due to coding patterns that assume Touch Events >> support means touch-only devices (we’ll share the specific site data >> once I’ve compiled it in a digestible form). This is one example of why >> we’ll continue to encourage developers to use Pointer Events. It’s also >> one reason why (for the time being) we intend for Touch Events to be in >> IE mobile only. >> >> If you have questions or concerns, don’t hesitate to ask. > > > Is it too early to ask how, exactly, this will shake out on pages that register handlers for BOTH touch and pointer events? Will PEs take precedence? What about handlers that are added dynamically a lot later than on page load? There is no precedence model here--we support both event models side by side. Pointer fires, then touch, then mouse. For example: pointerdown, touchstart, mousedown Note that mouse events still follow the "interlaced" firing described by the pointer events spec (not the click sequence firing described by touch events). Any touch-action rules are honored even if touch events are in use (yes, you can have touch-action: pan-x but still prevent the pan-x by cancelling the touchstart event). As expected, there's a measurable performance improvement for panning and zooming when touch events are not in use. We've come a cross one or two instances of sites having issues by inadvertently registered for both pointer & touch events. We've also seen one or two instances of sites registering for both touch and mouse events and expecting the ordering to follow the touch events behavior. But so far, these have not appeared to be recurring patterns (though our implementation experience is still young). We'll encourage patterns like: if (window.PointerEvent) { elm.addEventListener("pointerdown", fn); } else { elm.addEventListener("touchstart", fn); elm.addEventListener("mousedown", fn); } > (And any indication when the update will be pushed out on the 8.1 developer preview channel? And/or would it be possible to send a note to the list when it is out, just so we can start testing things?) Next week this will be available via the existing Developer Preview channel for Windows Phone (if you're already opted in and on WP 8.1, then you'll get prompted for the update). Our phone emulator will also be available at that time. Both can be debugged remotely via Visual Studio (including the free version). I'll let the groups know when this happens. Instructions for getting your phone onto the Developer Preview program are here: http://dev.windows.com/en-us/develop/devpreview -Jacob
Received on Friday, 1 August 2014 18:38:36 UTC