- From: Daniel Freedman <dfreedm@google.com>
- Date: Fri, 21 Jun 2013 17:24:40 -0700
- To: Jacob Rossi <Jacob.Rossi@microsoft.com>
- Cc: Rick Byers <rbyers@google.com>, "public-pointer-events@w3.org" <public-pointer-events@w3.org>
- Message-ID: <CAAUAVAiBBxEErTHBobxPLGTVYQy1+vqrbkM9inoqPCnzZ2P=nw@mail.gmail.com>
Thanks for the response, and for noting that this has come up before. I just want to register that the Polymer team thinks the current utility of touch-action being unnecessary for mouse is questionable, because web component authors will want their code to work on mobile as well as desktop, and touch-action will have to be used defensively to ensure the right event situation. That said, PointerEvents is such a massive benefit that shipping with a few rough edges (though well thought out) is much preferable to nothing at all :). On Thu, Jun 20, 2013 at 9:35 AM, Jacob Rossi <Jacob.Rossi@microsoft.com>wrote: > On Thu, Jun 20, 2013 at 7:34 AM, Rick Byers <rbyers@google.com> wrote: > > > > I agree that it's odd that an otherwise pointer-type-agnostic system has > this pointer-specific quality. But I do think there's a good reason for > it. It's really only touch that (in typical browser UIs) has the ambiguity > between application pointer handling and accelerated browser action. We > don't need 'touch-action: auto' to suppress generation of pointermove > events for mouse because there's not some other thing we'd want to be doing > with those events in advance of any JS execution. A designer can design a > site for mouse without having to think about the trade off between pointer > manipulation and scrolling, and I don't think pointer events should make > lives more difficult for developers concerned only with supporting only > mouse (that'll just encourage them to stick with mouse events). > > > > Now there is one analogy for touch-action with mouse - mousewheel > events. Ideally we could do mouse scroll scrolling on the compositor > thread without blocking on javascript, but if there is a mousewheel handler > today that is impossible. But touch-action wouldn't work great here. > mousehweel has no explicit begin/end sequence so it can't follow the > 'touch-action is consulted as soon as the pointer goes down and remains in > effect for the duration of the pointer contact' rule. Perhaps the right > way to address mousewheel is with some other new CSS property like > wheel-action (which could be a simple boolean - events or scrolling, or it > might be nice to allow mousewheel to trigger content zoom on browsers that > support it). But there's no point in adding this unless browsers plan to > do mousewheel hit testing on the compositor thread. In the end scroll > latency just isn't as important for mousewheel because of the psychological > difference when your finger is disconnected from what's moving. We have no > immediate plans in chromium to extend our compositor hit testing to cover > mousehweel (although we did have that scenario in mind when we designed it). > > Agreed. We explored the notion of making this "pointer-action," but > arrived at the same conclusion as Rick. Mouse simply doesn't have the > ambiguity that touch does on many implementations. Aligning for > consistency's sake just adds frustration. It also would be a substantial > breaking change to existing pointer event content. > > -Jacob > > >
Received on Saturday, 22 June 2013 00:25:29 UTC