- From: Richard Geldreich <rich@binomial.info>
- Date: Mon, 13 Nov 2023 16:34:36 -0500
- To: Leo Barnes <lbarnes@apple.com>
- Cc: "Chris Blume (W3C Calendar)" <noreply+calendar@w3.org>, "Portable Network Graphics (PNG) Working Group" <public-png@w3.org>
- Message-ID: <CAMJqMUQ+igOMvRAySX3GELSiLOzmpV-memACu12uZHSOr09zcg@mail.gmail.com>
>But is PNG really the right choice of format for real-time stuff? BTW - from my perspective, which is browser/video games/real-time rendering oriented, I could also ask "is PNG really the right choice for broadcast stuff"? On Mon, Nov 13, 2023 at 2:45 PM Richard Geldreich <rich@binomial.info> wrote: > .PNG is already incredibly popular in video games, real-time rendering, > visualization, etc. They already use half-floats at various stages in their > pipelines. > > Note the Windows compositer internally now uses IEEE half-floats: > > > https://learn.microsoft.com/en-us/windows/win32/direct3darticles/high-dynamic-range > > FP16: "When Advanced Color is enabled, the DWM performs its composition > using IEEE half-precision floating point (FP16), eliminating any > bottlenecks, and allowing the full precision of the display to be used." > > [image: image.png] > > On Mon, Nov 13, 2023 at 2:12 PM Leo Barnes <lbarnes@apple.com> wrote: > >> >> >> On Nov 13, 2023, at 18:56, Richard Geldreich <rich@binomial.info> wrote: >> >> A note about marketing "HDR" PNG: What PNG is calling "HDR" does not have >> nearly enough dynamic range to be called "HDR" in some segments of the >> industry, such as in real-time rendering. Even 12-bits with a transfer >> function is nowhere near enough for our needs. Importantly, we need at >> least 5-bit exponents. >> >> >> But is PNG really the right choice of format for real-time stuff? >> Real-time stuff tends to require HW acceleration and PNG is not exactly >> easy to accelerate with HW. >> >> I don't disagree with the use-case, but I don't necessarily think all >> formats have to support all use-cases. >> >> Cheers, >> //Leo >> >> >> >> >> On Mon, Nov 13, 2023 at 12:23 PM Chris Blume (W3C Calendar) < >> noreply+calendar@w3.org> wrote: >> >>> View this event in your browser >>> <https://www.w3.org/events/meetings/77dd00ce-0351-4282-bab9-bdef33c6d076/> >>> PNG marketing meeting Upcoming Confirmed >>> >>> 27 November 2023, 10:00 -11:00 EST5EDT >>> >>> Event is recurring every other week on Monday, starting from 2023-11-27, >>> until 2024-11-13 >>> Portable Network Graphics (PNG) Working Group >>> <https://www.w3.org/groups/wg/png/calendar/> >>> >>> The primary meeting link ishttps:// >>> w3c.zoom.us/j/85136933003?pwd=SW9ZaFV0UEpydkU2RXNMYnEraE85QT09 >>> Joining Instructions >>> >>> Instructions are restricted to meeting participants. You need to log in >>> <https://auth.w3.org/?url=https%3A%2F%2Fwww.w3.org%2Fevents%2Fmeetings%2F77dd00ce-0351-4282-bab9-bdef33c6d076%2F> >>> to see them. >>> Participants Organizers >>> >>> - Chris Blume >>> - Stephanie Hurlburt >>> >>> Groups >>> >>> - Portable Network Graphics (PNG) Working Group >>> <https://www.w3.org/groups/wg/png/> (View Calendar >>> <https://www.w3.org/groups/wg/png/calendar/>) >>> >>> Report feedback and issues on GitHub <https://github.com/w3c/calendar>. >>> >> >>
Attachments
- image/png attachment: image.png
Received on Monday, 13 November 2023 21:34:53 UTC