- From: Peter Thatcher <pthatcher@google.com>
- Date: Thu, 11 Jun 2015 01:47:11 -0700
- To: "public-ortc@w3.org" <public-ortc@w3.org>
- Message-ID: <CAJrXDUF28JbBk5OvSkLHjKj1bdD_nseFopGh47o27Pp_i5QFYw@mail.gmail.com>
At the last ORTC meeting, we realized that doing the following three things at the same time is hard: 1. Respond to STUN binding requests before the remote ufrag is known. 2. Not buffer STUN packets in the IceGatherer. 3. Support call forking I said I would propose a solution :). If we drop #3, all we need is to pass an IceGatherer into an IceTransport constructor, and that makes the IceTransport able to receive the STUN traffic for incoming binding requests and send back responses. But if we have multiple remote ICE ufrags (as we do with call forking) , then we need a way to match up the remote ufrags in the incoming STUN traffic with the remote ufrags received. A naive approach would be to do something like: if (iceTransport1.remoteUfrag == signalledRemoteUfrag) { iceTransport1.start(... signalledRemoteUfrag ...); } Because it's possible for the browser to receive a STUN binding request and send a binding response in between those two lines, in which case the ufrags won't match. The only solution I can come up with is to have an atomic operation that means "give me the ice transport with the matching ufrag, or create one if there isn't one", so that you know that the iceTransport you have has the correct ufrag and there won't be a mismatch". Thus: partial interface IceGatherer { IceTransport getOrCreateTransport(DOMString remoteUfrag); } Which can then be used like so: var iceTransport = iceGatherer.getOrCreateTransport(signalledRemoteUfrag); iceTransport.start(.... signalledRemoteUfrag ...); And even if there are N incoming remote ufrags, the one returned is always going to have the given ufrag. In a full forking situation, you might do something like this: IceGatherer gatherer = new IceGatherer(); // Create pool var transports = []; for (var = 0; i < 10; i++) { var transport = new IceTransport(transports.push(transport)); } // Later, when you get the remote parameters: var transport = gatherer.getOrCreateTransport(remoteParams.ufrag); transports.start(gatherer, remoteParams); The only issue I can see is that you might get a DTLS packet after responding to a STUN binding request but before receiving signalling. I'm not sure if that's a serious enough problem to try and fix. Worst case is that DTLS takes a little longer to setup when doing call forking. And if did think it was a serious issue, we could have each IceTransport buffer a few DTLS packets and that would probably be enough, with a very small buffer.
Received on Thursday, 11 June 2015 08:48:20 UTC