- From: Felix Sasaki <fsasaki@w3.org>
- Date: Wed, 26 Sep 2012 08:14:43 +0200
- To: "public-multilingualweb-lt@w3.org" <public-multilingualweb-lt@w3.org>
- Message-ID: <CAL58czqAPoDZreZXOb=CVjkCicdqrXkbwfF1ZpkjbpEew488Fg@mail.gmail.com>
FYI. Interesting discussion about interoperability and testing. Felix ---------- Weitergeleitete Nachricht ---------- Von: "Tim Berners-Lee" <timbl@w3.org> Datum: 25.09.2012 16:16 Betreff: Separate features or not? API for Media Resources 1.0 An: "Joakim Söderberg" <joakim.soderberg@ericsson.com> Cc: "public-media-annotation@w3.org" <public-media-annotation@w3.org>, "TAG List" <www-tag@w3.org> I'm Ccing www-tag as there is a general question about what people mean by features and what we should aim for in terms of interop. The question in debate is whether Media Resources is ready to come out of CR, without two implementations of each version of its API, sync and async. From: Joakim Söderberg <joakim.soderberg@ericsson.com> To: Philippe Le Hegaret <plh@w3.org> Cc: public-media-annotation@w3.org <public-media-annotation@w3.org> Subject: API for Media Resources 1.0 Date: Mon, 27 Aug 2012 12:52:32 +0200 Dear Philippe, Here is the WG response to your questions. a) Availability of the code: All implementations are open source projects. LMF is hosted at Github, the browser extension can be downloaded at the prototype page (the dpi includes the source files and can be extracted similar to a ZIP file). The third implementation (web service) can be downloaded at source forge. b) Usage of the API Find included two papers that explain the implementations. They should give the needed details for the browser extension and the server side implementation. The code pieces of the API will soon be available in the LMF branch at Github (maybe with the next major release). Currently it can be found here: https://svn.salzburgresearch.at/svn/lmf-media/ This project needs the complete LMF as dependency. That´s why it seems to be a little bit "tiny". c) number of implementations This was discussed, that we do not see the sync and the async mode as separate features. Let me understand what your mean by that. You can't have your cake and eat it. If they are not separate features, then every implementation implements both. A client can chose which or a combination of them which it uses, and works in either case. If servers sometimes implement one without the other, then of course interop is much reduced. (Unless every client is written to work with either). You have really two smaller specs which may or may not be each implemented by various servers. You have to effectively show that each spec contributes usefully to the interop in the world, and the typical way is to show at least two interoperable implementations. We have the following paragraph in the status section of the API doc: “The API is designed for both client- and server side implementations. Not clear just from that text what it means. To me, client-side means it runs e.g. within the page or an extension, and server side means it runs within a server. In either case we are talking about local calls, not remote procedure call. Client-server implementations are a third category, and and as they involve network communication, in an event-driven callback environment, making them async is important, so that calling code does not hang. Depending on whether the API is implemented in a user agent or plugin, or as a web service, different communication patterns are more appropriate. "Communication patterns"? API design or networ protocol? In the client side case, asynchronous access is typically preferred, while synchronous access is more appropriate for a web service. This is the reverse of what I would have thought, assuming client-side means local to the client, and 'web service' means a remote call over the network. I assume the words are being used differently, "client-side" meaning client-server, and "web service" meaning server-local maybe? Thus the two version of the interface are not considered distinct features but different modes of access for the different use cases.” Different modes of access to the same implementation? No, I gather not -- these are two quite incompatible APIs. Not because they don't look similar in their parameters, but because because if you need one and you have the other, your code doesn't work. Interop means basically that if you have two products, one says on its box "Needs x" and the other says on its box "Provides x" and you install both, things work. Currently, this works with x as MR1.0-async or MR1.0-sync but not x as MR1.0. In this case, you have to distinguish on the box whether it is sync or async. If that is the case, then you have to be up-front about it, the spec defines two APIs. you need to test both, and ideally for each show 2 interoperable implementations. Tim (Not with director decision hat on, just thinkin').
Received on Wednesday, 26 September 2012 06:15:15 UTC