Re: FW: Pointer target size

Hi all!

@Patrick H. Lauke <redux@splintered.co.uk> , well, I think you've proven we
need both, either separately or a combo.

Your expressing the concept of targets as circles is easy to understand, so
a huge +1 there.

As I am very late to the party, has using a radius measurement been
previously discussed?

JF

(Sent from my mobile, as I slowly dig out)

On Thu, Oct 29, 2020, 9:43 PM Patrick H. Lauke <redux@splintered.co.uk>
wrote:

> On 30/10/2020 01:37, Patrick H. Lauke wrote:
> > trying to define size by not defining size can be
> > gamed the opposite way, resulting in super-small controls but with ample
> > clearance?
>
> I think this gets the SC back to where it started, and its slight
> identity crisis - is it trying to define minimum clearance/spacing, or
> minimum size, or both?
>
> P
> --
> Patrick H. Lauke
>
> https://www.splintered.co.uk/ | https://github.com/patrickhlauke
> https://flickr.com/photos/redux/ | https://www.deviantart.com/redux
> twitter: @patrick_h_lauke | skype: patrick_h_lauke
>
>

Received on Friday, 30 October 2020 03:14:54 UTC