- From: Alastair Campbell <acampbell@nomensa.com>
- Date: Mon, 2 Nov 2020 09:51:29 +0000
- To: "Patrick H. Lauke" <redux@splintered.co.uk>, "public-mobile-a11y-tf@w3.org" <public-mobile-a11y-tf@w3.org>
> > "from each target’s edge to the to the furthest edge of any other > > target is at least 24 CSS" > Noting that an "edge" has a theoretically infinite number of points, and > for non-rectangular targets this can become a tricky geometry exercise to test. Is that harder than when we were talking about it being width/height? They are infinite lines. If I were thinking through the "logic-code" version it would be something like: - Any target more than 24px away - discount. - For each nearby target within 24px, establish closest point of the closest edge of the current target. - For the nearby target, establish the closest point of the furthest edge. - If under 24px, fail. It is well beyond /my/ ability to automate, but it seems like the kind of thing that could be automated? (It seems simpler than a version Wilco was thinking about previously?) -Alastair
Received on Monday, 2 November 2020 09:51:43 UTC