RE: FW: Pointer target size

> > "from each target’s edge to the to the furthest edge of any other 
> > target is at least 24 CSS"

> Noting that an "edge" has a theoretically infinite number of points, and 
> for non-rectangular targets this can become a tricky geometry exercise to test.

Is that harder than when we were talking about it being width/height? They are infinite lines.

If I were thinking through the "logic-code" version it would be something like:
- Any target more than 24px away - discount.
- For each nearby target within 24px, establish closest point of the closest edge of the current target.
- For the nearby target, establish the closest point of the furthest edge.
- If under 24px, fail.

It is well beyond /my/ ability to automate, but it seems like the kind of thing that could be automated? (It seems simpler than a version Wilco was thinking about previously?)

-Alastair

Received on Monday, 2 November 2020 09:51:43 UTC