- From: Kim Patch <kim@redstartsystems.com>
- Date: Thu, 04 Feb 2016 12:13:17 -0500
- To: "public-mobile-a11y-tf@w3.org" <public-mobile-a11y-tf@w3.org>
- Message-ID: <56B386AD.3070909@redstartsystems.com>
MATF Minutes 4 February 2016 link:
https://www.w3.org/2016/02/04-mobile-a11y-minutes.html
Text of minutes:
Mobile Accessibility Task Force Teleconference
04 Feb 2016
See also: IRC log <http://www.w3.org/2016/02/04-mobile-a11y-irc>
Attendees
Present
Kim, Alistair, Kathy, David, Detlev, Jan, Marc, Jon, Jeanne
Regrets
Chair
Kathleen_Wahlbin
Scribe
Kim
Contents
* Topics <https://www.w3.org/2016/02/04-mobile-a11y-minutes.html#agenda>
1. failure 2.5.3
<https://www.w3.org/2016/02/04-mobile-a11y-minutes.html#item01>
* Summary of Action Items
<https://www.w3.org/2016/02/04-mobile-a11y-minutes.html#ActionSummary>
* Summary of Resolutions
<https://www.w3.org/2016/02/04-mobile-a11y-minutes.html#ResolutionSummary>
------------------------------------------------------------------------
<Kathy> https://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Failure_of_2.5.3
<https://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Failure_of_2.5.3>
Kathy: I won't be on the week of the 18th but I'll try to have
understanding written by then and take a look at feedback when I get back
failure 2.5.3
Kathy: on wiki
<Detlev> Shouldn't "due to all content and functionality not being
available" read "due to not all content and functionality being available"?
<Jan> What about "Failure of 2.5.3 Content or functionality not
available by touch gesture when built-in assistive technology is active"
<Jan> What about "Failure of 2.5.3 Content or functionality not
available by touch gesture when built-in assistive technology is active"
Kathy: sections under each failure where it says a better solution would
be to -- we don't do that in any other failure that I can see. Failure
is usually indicating what the error condition was not a better way of
actually doing it
Jon: there are number that do that
Kathy: below examples, above resources
David: we were nervous that people would look at the failures as ways to
do things properly and get all mixed up
Kathy: first one is the only when I saw it in. I think it's good to have
it in there, but I'm wondering if we should have it in their
David: let's keep that and we can link to it
<David> <p>A better solution would be to provide previous and next
controls that
<David> allow the user to scroll the carousel by tapping (or double
tapping when
<Kathy> Add technique for "A better solution would be to provide
previous and next controls that allow the user to scroll the carousel by
tapping (or double tapping when platform assistive technology such as
screen reader) is active in addition to support the single finger swipe
left and right functionality."
<David> platform assistive technology such as screen reader) is active
in addition
<David> to support the single finger swipe left and right functionality.</p>
<Kathy> Add technique for "A better solution would be to use a device
independent method such as a click handler (with platform touch support)
that allows the user to interact with the control by platforms that
alter touch access when built-in assistive technology is used by touch
or through a keyboard interface."
David: add as technique instead so people don't mix up failures with
what you're supposed to do
Kathy: and the failure should be at another step in the procedure that
says turn on the built-in assistive technology
... step two, turn it on
David: screenreader or assistive technology?
Kathy: built-in platform assistive technology such as a screen reader
Alistair: sufficient technique M027, which is pretty much the flipside
of this -- supporting touch with gestures. We need to blend it in with that
Kathy: could put examples in that
<agarrison> Under tests "Test that for each interactive element that
responds to touch or gesture there is equivalent functionality provided
and all content is available when built-in assistive technology is
enabled that changes the touch interaction mode". Changed to "Test that
for each interactive element that responds to touch or gesture all
content is available when built-in assistive technology is enabled that
changes the touch interaction mode; or the[CUT]
David: remaps touch gestures and alters the touch interface
Kathy: I understand remapping, but what does altering mean?
Jon: when the assistive technology like screen reader is running you can
touch the screen without activating an element -- you have to double tap
for example to send equivalent tap gestures. Wording doesn't matter
Kathy: remap better
Alistair: remap isn't exactly perfect, there must be an easier way of
putting it but it's not for today
<David> Ex 2 <p>A better solution would be to use a device independent
method such as a
<David> click handler (with platform touch support) that allows the user to
<David> interact with the control by platforms that alter touch access when
<David> built-in assistive technology is used by touch or through a keyboard
<David> interface.</p>
Kathy: #2 and the procedures -- doesn't specify one or more, so somebody
could read this that they have to turn on everything all at the same
time which may not be what we intended
... want to make sure it's valid moving forward, not just screen readers
Detlev: are there others
Jeanne: could do this is a for next loop -- repeat for each individual
platform assistive technology
Kathy: might be instances where you want to turn on more than one,
screenreader and screen magnifier
Detlev: rephrase for each interactive element that responds to touch or
gesture -- is there a case for also covering generic gestures which may
not be clearly related to any interactive element -- scroll gestures
where you swipe across the screen without hitting interactive element in
particular, do we need to include that?
Alistair: it was the introduction text
... for the top sentence
David: were going to have to define platform assistive technology -- do
we want to say built-in platform assistive technology, or just platform
Jon: I thought we discussed built-in but it could apply to things like
Android you could have third-party screen readers
David: we don't want to do that
Jon: it just complicates it
Kathy: an understanding I put system assistive technology -- we need to
agree on a term and change it throughout. What do people prefer
built-in, system, platform
Jeanne: I like platform it's consistent with UAAG and ATAG
David: system, platform, built-in platform, what else -- operating system
... is system a shortcut for operating system?
Jon: and other document we said platform level assistive technology
indicating that its operating system level and not some other level like
the browser. Browser can be operating system as well
David: people can get very technical with this language. What we really
want to say which is too long is the assistive technology that was
included with the operating system
... that's too long, but we can put that in a definition and have a
short term and link
... OS assistive technology? Platform excessive technology? With the
easiest to say, most elegant looking, most comprehensive
Alistair: edge case Samsung talkback, if we bind it too heavily to the
platform -- Android -- we may have problems there because there may not
be another one that is provided with a platform
David: it's the Samsung version of android
Jon: we say platform level in other places -- that's a version of that
... 4.1.4 touch proposal discussion
Kathy: consistency is a good argument to say platform
I like platform -- more clear
<agarrison> Suggestion - platform's default assistive technology
<jeanne> FRom ATAG: platform accessibility service
<jeanne> A programmatic interface that is specifically engineered to
provide communication between applications and assistive technologies
(e.g. MSAA, IAccessible2 and UI Automation for Windows applications,
AXAPI for Mac OS X applications, GNOME Accessibility Toolkit API for
GNOME applications, Java Access for Java applications). On some
platforms, it may be conventional to enhance communication
<jeanne> further by implementing a document object.
Detlev: difficult for edge cases that come in on a skin level or vendor
level
<jeanne> From UAAG: platform accessibility service
<jeanne> A programmatic interface that is engineered to enhance
communication between mainstream software applications and assistive
technologies (e.g. MSAA, UI Automation, and IAccessible2 for Windows
applications, AXAPI for Mac OSX applications, Gnome Accessibility
Toolkit API for GNOME applications, Java Access for Java applications).
On some platforms it can be conventional to enhance
<jeanne> communication further by implementing a DOM.
David: interesting your using the word level -- we've been bouncing
around platform or platform level
<jeanne> UAAG Platform def: platform
<jeanne> The software and hardware environment(s) within which the user
agent operates. Platforms provide a consistent operational environment.
There can be layers of software in an hardware architecture and each
layer can be considered a platform. Native platforms include desktop
operating system (e.g. Linux, Mac OS, Windows, etc.), mobile operating
systems (e.g. Android, Blackberry, iOS,
<jeanne> Windows Phone, etc.), and cross-OS environments (e.g. Java).
Web-based platforms are other user agents. User agents can employ
server-based processing, such as web content transformations,
text-to-speech production, etc.
<jeanne> Note 1: A user agent can include functionality hosted on
multiple platforms (e.g. a browser running on the desktop can include
server-based pre-processing and web-based documentation).
<jeanne> Note 2: Accessibility guidelines for developers exist for many
platforms.
Alistair: is level adding anything?
Jon: my net be provided with a platform but interfaces at a low level
with the platform
... I still think that talkback -- injecting JavaScript but as far as
touch interface at the platform level not at the browser level
David: I think the edge case of Samsung I think we're okay because I
would really say they're just modifying the platform with their own
thing attached to it
Kathy: going to be a lot of edge cases with Android. Samsung in latest
operating system, but that could happen all over the place
David: better off saying platform rather than platform level. If
somebody's modifying the platform, than the assistive technology needs
to work, and needs to work on at least one platform. I think we need to
stay with that -- android is such a disaster right now for the
screenreader talkback -- work on one platform is sufficient
Detlev: Samsung has a platform that their shipping and Google has a platform
Jon: platform and platform level used interchangeably
David: are people good with using platform without level?
<jeanne> +1 to platform
general agreement
Kathy: changing to platform throughout including understanding
platform assistive technology
<agarrison> Changed to "Test that for each interactive element that
responds to touch or gesture all content is available when built-in
assistive technology is enabled that changes the touch interaction mode;
or there is equivalent functionality provided".
<Detlev> Shall we address general gestures here?
<Detlev> Swipe to scroll, to bring in menu from display edge, etc
Kathy: under user agent might be good to say the current technology that
remaps gesture are...
David: also give a sense of what it is in the understanding so people
don't have to go look somewhere else
Kathy: understanding language we had a link to gestures from the
manufacturers -- that's good to put under resources
Jeanne: I can find them
Kathy: in this failure good to have the gestures that get remapped for
screen readers
Jeanne: link to list
Detlev: are assistive technologies taking specific gestures, things like
swipe, or the entire interface
Kathy: some of them don't get remaps, some of them do, you can also do
passthrough gestures, you can also write custom gestures in some
scenarios, so I don't think we can get more specific
<Detlev> This is a bit dated by I try to update that soon:
http://www.incobs.de/gesten.html
<Detlev> and it's German right now
Jeanne: I'll take that definition and link throughout the document and
techniques
David: want to make sure that it's clear that were not requiring people
to make something work by touch and a screen reader that doesn't work by
touch otherwise
Jon: we say that in the notes
... could be met through screen keyboard, screen controller with arrow
keys, use the on-screen thing to meet this requirement -- there are
other ways to meet it
<David> The technique is applicable even when
<David> access via a physical keyboard interaction is present and makes
sure that
<David> interactions can be performed through a keyboard interface using
touch
<David> gestures rather than relying on a physical keyboard accompanying
the touch
<David> screen device.
Jon: the whole point of this technique is say you have a slider -- key
up up in key down events, available through keyboard but not accessible
through touch gestures, that's why we have this. physical keyboard
access needs to be tested separately. Two requirements here keyboard
interface requirement that supported with touch and keyboard interface
requirement that supported with physical...
... keyboard.
<David> his technique applies to interactive elements on platforms where
touch screen access is
<David> provided.
<Detlev> got thrown out of the WevEx Meeting somehow...
David: so were really talking at the element level
Jon: maybe at the feature level -- say swipe -- screen level
<agarrison> under tests 3 - suggest change "active or another touch
method is" to "active or another method is"
David: I'll continue with this paragraph and send it off.
Kathy: will continue this discussion on the list
Summary of Action Items
Summary of Resolutions
[End of minutes]
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$Date: 2016/02/04 17:06:04 $
Received on Thursday, 4 February 2016 17:14:02 UTC