- From: Patrick H. Lauke <redux@splintered.co.uk>
- Date: Wed, 20 Apr 2016 08:55:57 +0100
- To: public-mobile-a11y-tf@w3.org
Lovely. Tiny typos/additions/suggestions: > There is a distinction between when someone touches a screen and when the remove their finger ..when *they* remove their finger > If touch down activation is necessary If touch *or mouse* down activation is necessary > A setting in preferences allows the user to choose touch up or touch down activation ...chose whether activation happens on the down or up action > For example, the "click" event in JavaScript triggers on the release of primary mouse key For example, *in the case of mouse interactions,* the "click" event in JavaScript triggers on *release of the* primary mouse *button* > The user interface control performs an action when the use lifts the finger ...when the *user* lifts the finger P On 20/04/2016 02:25, David MacDonald wrote: > I also updated the understanding... > > On Tue, Apr 19, 2016 at 9:22 PM, David MacDonald <david100@sympatico.ca > <mailto:david100@sympatico.ca>> wrote: > > I tweaked it a bit to not rely on brackets, which are not in Success > Criteria. > https://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Proposed_revision_of_2.5.3#Proposed_2.5.3 > > On Tue, Apr 19, 2016 at 8:52 PM, David MacDonald > <david100@sympatico.ca <mailto:david100@sympatico.ca>> wrote: > > I've updated the WIKI incorporating Patricks tweaks. > > https://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Proposed_revision_of_2.5.3#Proposed_2.5.3 > > > On Tue, Apr 19, 2016 at 8:44 PM, David MacDonald > <david100@sympatico.ca <mailto:david100@sympatico.ca>> wrote: > > >This would probably take it quite a few steps back in the > discussion, > > I think you are taking the discussion forward, incorporating > most of the proposed language and addressing your concerns > with amendments. We have struggled with the short catch > handle. This one is descriptive, a little longer than I'd > like (10 syllables vs 6), but maybe OK. The bullet points > are basically the same with a good qualifier on 1st bullet > to avoid the "click" confusion. and a tweak on bullet 2. > I'll put it in the WIKI. > > 2.5.3 Avoid accidental activation: for single touch and/or > pointer activation, at least one of the following is true: > > - activation is on the "up" event (either explicitly, or > using the platform's generic activation/click event) > - a mechanism is available to allow the user to define which > action (e.g. "down" or "up" event") triggers activation > - confirmation is provided, which can dismiss activation > - activation is reversible > - exception: when timing of activation is essential and > waiting for the up-event would invalidate the activity > > On Tue, Apr 19, 2016 at 4:06 PM, Patrick H. Lauke > <redux@splintered.co.uk <mailto:redux@splintered.co.uk>> wrote: > > On 19/04/2016 20:56, David MacDonald wrote: > > If that's the way it reads, that is not the > intention. Here is the > pseudo language. > > When stuff can be done with event up then one of > following is true > > * do the thing that can be done (use event up) > * otherwise have fallbacks (2 bullets points) > * other wise it shouldn't be done because its a > spacegun, or piano > etc....... > > Do you have a suggestion to improve the language ... > > > This would probably take it quite a few steps back in > the discussion, but something more along the lines of: > > 2.5.3 Avoid accidental activation: for single touch > and/or pointer activation, at least one of the following > is true: > > - activation is on the "up" event (either explicitly, or > using the platform's generic activation/click event) > - a mechanism is available to allow the user to define > which action (e.g. "down" or "up" event") triggers > activation > - confirmation is provided, which can dismiss activation > - activation is reversible > - exception: when timing of activation is essential and > waiting for the up-event would invalidate the activity > > > P > -- > Patrick H. Lauke > > www.splintered.co.uk <http://www.splintered.co.uk> | > https://github.com/patrickhlauke > http://flickr.com/photos/redux/ | > http://redux.deviantart.com > twitter: @patrick_h_lauke | skype: patrick_h_lauke > > > > > > -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter: @patrick_h_lauke | skype: patrick_h_lauke
Received on Wednesday, 20 April 2016 07:56:17 UTC