Re: Comments on proposed new SC 2.5.3

I've updated the WIKI incorporating Patricks tweaks.

https://www.w3.org/WAI/GL/mobile-a11y-tf/wiki/Proposed_revision_of_2.5.3#Proposed_2.5.3


On Tue, Apr 19, 2016 at 8:44 PM, David MacDonald <david100@sympatico.ca>
wrote:

> >This would probably take it quite a few steps back in the discussion,
>
> I think you are taking the discussion forward, incorporating most of
> the proposed language and addressing your concerns with amendments. We have
> struggled with the short catch handle. This one is descriptive, a little
> longer than I'd like (10 syllables vs 6), but maybe OK. The bullet points
> are basically the same with a good qualifier on 1st bullet to avoid the
> "click" confusion. and a tweak on bullet 2. I'll put it in the WIKI.
>
> 2.5.3 Avoid accidental activation: for single touch and/or pointer
> activation, at least one of the following is true:
>
> - activation is on the "up" event (either explicitly, or using the
> platform's generic activation/click event)
> - a mechanism is available to allow the user to define which action (e.g.
> "down" or "up" event") triggers activation
> - confirmation is provided, which can dismiss activation
> - activation is reversible
> - exception: when timing of activation is essential and waiting for the
> up-event would invalidate the activity
>
> On Tue, Apr 19, 2016 at 4:06 PM, Patrick H. Lauke <redux@splintered.co.uk>
> wrote:
>
>> On 19/04/2016 20:56, David MacDonald wrote:
>>
>>> If that's the way it reads, that is not the intention. Here is the
>>> pseudo language.
>>>
>>> When stuff can be done with event up then one of following is true
>>>
>>>   * do the thing that can be done (use event up)
>>>   * otherwise have fallbacks (2 bullets points)
>>>   * other wise it shouldn't be done because its a spacegun, or piano
>>>     etc.......
>>>
>>> Do you have a suggestion to improve the language ...
>>>
>>
>> This would probably take it quite a few steps back in the discussion, but
>> something more along the lines of:
>>
>> 2.5.3 Avoid accidental activation: for single touch and/or pointer
>> activation, at least one of the following is true:
>>
>> - activation is on the "up" event (either explicitly, or using the
>> platform's generic activation/click event)
>> - a mechanism is available to allow the user to define which action (e.g.
>> "down" or "up" event") triggers activation
>> - confirmation is provided, which can dismiss activation
>> - activation is reversible
>> - exception: when timing of activation is essential and waiting for the
>> up-event would invalidate the activity
>>
>>
>> P
>> --
>> Patrick H. Lauke
>>
>> www.splintered.co.uk | https://github.com/patrickhlauke
>> http://flickr.com/photos/redux/ | http://redux.deviantart.com
>> twitter: @patrick_h_lauke | skype: patrick_h_lauke
>>
>>
>>
>

Received on Wednesday, 20 April 2016 00:52:41 UTC