- From: David MacDonald <david100@sympatico.ca>
- Date: Thu, 17 Dec 2015 18:26:16 -0500
- To: "Patrick H. Lauke" <redux@splintered.co.uk>
- Cc: "public-mobile-a11y-tf@w3.org" <public-mobile-a11y-tf@w3.org>
- Message-ID: <CAAdDpDaEqkDwDHntSLaPKbc_6qzdC+E_2VDeRYy9wHUMzaxqiw@mail.gmail.com>
In WCAG we generally addressed issues in Success Criteria which disproportionately affected people with disabilities. I think that probably applies here... There are people who don't have normal fingers, people with shaky hands who could be helped by a requirement here that does not overly inhibit the UI expression of the developer... I think we can come up with something specific which makes sense. Cheers, David MacDonald *Can**Adapt* *Solutions Inc.* Tel: 613.235.4902 LinkedIn <http://www.linkedin.com/in/davidmacdonald100> twitter.com/davidmacd GitHub <https://github.com/DavidMacDonald> www.Can-Adapt.com <http://www.can-adapt.com/> * Adapting the web to all users* * Including those with disabilities* If you are not the intended recipient, please review our privacy policy <http://www.davidmacd.com/disclaimer.html> On Thu, Dec 17, 2015 at 5:44 PM, Patrick H. Lauke <redux@splintered.co.uk> wrote: > On 17/12/2015 22:32, Patrick H. Lauke wrote: > >> It's not outside of developer *thinking*, but simply outside of >> developer *control*. There is no way for a dev to guarantee a certain >> physical rendering size. All it would take is a device to come around >> with some crazy mapping >> > > In fact, we don't even need to look very far. If we're taking these > guidelines to also apply to touchscreen laptops, there's now a huge range > of Windows 10 touch-enabled laptops out there, in a variety of physical > screen sizes and default resolutions. Additionally, users can even set > their overall resolution to something non-standard on these devices > (leaving aside the fact that if they set their resolution too high, they > shouldn't really complain if things get too small to touch on the > touchscreen). > > > (and I now remember the uproar that went around > >> the responsive web design community when the iPad Mini with its "smaller >> screen/same resolution in CSS pixels" came out) for any previously safe >> and conformant content to be immediately non-conformant when tested on >> that device.Sure, devs will likely find some hacky loophole to try and >> make their sites/content work ok even in those scenarios, but it's >> basically a fundamentally shaky foundation to build a hard pass/fail >> requirement on. >> > > In essence, if they find out that a device (like the iPad Mini) renders > their content and controls too small, they may think "ah, I should really > see if I can somehow tweak this to make it a bit more usable on this > device"...but if there was a hard requirement in an SC it'd be "ah, I must > somehow find a way to make it bigger for this device, otherwise my previous > PASS will be a FAIL under the 'mobile' extension for WCAG". > > This makes me wonder slightly if it's even possible to enshrine what is > effectively a usability issue as a hard accessibility SC...unless it's kept > VERY vague and/or provides mitigiating circumstances (which would then > weaken it considerably as a hard SC). > > > P > -- > Patrick H. Lauke > > www.splintered.co.uk | https://github.com/patrickhlauke > http://flickr.com/photos/redux/ | http://redux.deviantart.com > twitter: @patrick_h_lauke | skype: patrick_h_lauke > > >
Received on Thursday, 17 December 2015 23:26:53 UTC