- From: Yves Lafon <ylafon@w3.org>
- Date: Wed, 9 Sep 2009 16:40:56 -0400 (EDT)
- To: Davy Van Deursen <davy.vandeursen@ugent.be>
- cc: 'Raphaël Troncy' <Raphael.Troncy@cwi.nl>, 'Philip Jägenstedt' <philipj@opera.com>, public-media-fragment@w3.org
On Wed, 9 Sep 2009, Davy Van Deursen wrote: >>> I've >>> only been able to understand it as forcing the aspect ratio of the >>> resource, rather than somehow modifying the resource (i.e. the exact >>> same bytes should be sent). >> >> Well, not exactly. Converting formats of unequal ratios is done by >> either cropping the original image to the receiving format's aspect >> ratio (zooming), by adding horizontal mattes (letterboxing) or vertical >> mattes (pillarboxing) to retain the original format's aspect ratio, or >> by distorting the image to fill the receiving format's ratio. Depending >> on the strategy, if done on server side, the server will not serve the >> exact same bytes ... and possibly save some bandwidth (needs to be >> measured though!) > > In my opinion, different aspect ratio's of a media resource are different > 'versions' of one media resource and not different 'fragments'. You can > compare it with spatial scaling: as much as possible is done to preserve the > full content of the media resource. The latter is not the case with > fragments, where you select specific things of the media resource. So > shouldn't we just drop the aspect identifier? Well, that's the crux of the issue of using ? vs # in case of transcoding (and in the aspect ratio UC, it's quite likely to require transcoding, with the existing formats). -- Baroula que barouleras, au tiéu toujou t'entourneras. ~~Yves
Received on Wednesday, 9 September 2009 20:41:07 UTC