RE: video aspect use case

On Wed, 9 Sep 2009, Davy Van Deursen wrote:

>>> I've
>>> only been able to understand it as forcing the aspect ratio of the
>>> resource, rather than somehow modifying the resource (i.e. the exact
>>> same bytes should be sent).
>>
>> Well, not exactly. Converting formats of unequal ratios is done by
>> either cropping the original image to the receiving format's aspect
>> ratio (zooming), by adding horizontal mattes (letterboxing) or vertical
>> mattes (pillarboxing) to retain the original format's aspect ratio, or
>> by distorting the image to fill the receiving format's ratio. Depending
>> on the strategy, if done on server side, the server will not serve the
>> exact same bytes ... and possibly save some bandwidth (needs to be
>> measured though!)
>
> In my opinion, different aspect ratio's of a media resource are different
> 'versions' of one media resource and not different 'fragments'. You can
> compare it with spatial scaling: as much as possible is done to preserve the
> full content of the media resource. The latter is not the case with
> fragments, where you select specific things of the media resource. So
> shouldn't we just drop the aspect identifier?

Well, that's the crux of the issue of using ? vs # in case of transcoding 
(and in the aspect ratio UC, it's quite likely to require transcoding, 
with the existing formats).

-- 
Baroula que barouleras, au tiéu toujou t'entourneras.

         ~~Yves

Received on Wednesday, 9 September 2009 20:41:07 UTC