Re: Media Capture Stream with Worker

You don't have to render the data to the canvas to process it. Just
use it as an API.
AFAIK it's the only way.

Cheers,
Silvia.

On Mon, Nov 27, 2017 at 1:10 PM, Fidel Tian <fidel.tian@zoom.us> wrote:
> Hi Stefan, Thanks for responding.
> I would like to do some video processing app on Browser. I found there is no
> way to capture the video raw data as audio via WebAudio. There is a way
> through canvas api, but it should be drawn to a canvas firstly and then get
> the imageData via canvas API. It seems like it is an inefficient way. Who
> knows which spec could get it done?
>
>
> Regards
> Fidel Tian
>
> -----Original Message-----
> From: Stefan Håkansson LK [mailto:stefan.lk.hakansson@ericsson.com]
> Sent: Friday, November 24, 2017 8:25 PM
> To: Fidel Tian <fidel.tian@zoom.us>; ctai@mozilla.com; tkuo@mozilla.com
> Cc: public-media-capture@w3.org
> Subject: Re: Media Capture Stream with Worker
>
> My understanding is that this document is not being actively worked on any
> more.
>
> Br,
> Stefan
>
> On 24/11/17 13:16, Fidel Tian wrote:
>> Who knows the status? Thanks
>>
>> Regards
>>
>> Fidel Tian
>>
>> *From:*Fidel Tian [mailto:fidel.tian@zoom.us]
>> *Sent:* Tuesday, November 21, 2017 4:18 PM
>> *To:* 'ctai@mozilla.com' <ctai@mozilla.com>; 'tkuo@mozilla.com'
>> <tkuo@mozilla.com>
>> *Subject:* Media Capture Stream with Worker
>>
>> Hi Tai & Kuo,
>>
>> I am Fidel, an Engineer from Zoom video communication. I happened
>> searched the
>> spec------ Media Capture Stream with Worker
>> (https://w3c.github.io/mediacapture-worker/#idl-def-imageformat).
>>
>> I did some some research, I would like to capture the raw video
>> data(ImageData, RGB or YUV format) from browser and then do some
>> process. I found your spec is suitable. I like it. I would like to
>> know What’s the status of the spec? and what’s the plan?
>>
>> Sincerely
>>
>> Fidel Tian
>>
>
> =
>
>

Received on Monday, 27 November 2017 03:26:37 UTC