RE: Media Capture Stream with Worker

Hi Stefan, Thanks for responding.
I would like to do some video processing app on Browser. I found there is no
way to capture the video raw data as audio via WebAudio. There is a way
through canvas api, but it should be drawn to a canvas firstly and then get
the imageData via canvas API. It seems like it is an inefficient way. Who
knows which spec could get it done?


Regards
Fidel Tian

-----Original Message-----
From: Stefan Håkansson LK [mailto:stefan.lk.hakansson@ericsson.com] 
Sent: Friday, November 24, 2017 8:25 PM
To: Fidel Tian <fidel.tian@zoom.us>; ctai@mozilla.com; tkuo@mozilla.com
Cc: public-media-capture@w3.org
Subject: Re: Media Capture Stream with Worker

My understanding is that this document is not being actively worked on any
more.

Br,
Stefan

On 24/11/17 13:16, Fidel Tian wrote:
> Who knows the status? Thanks
> 
> Regards
> 
> Fidel Tian
> 
> *From:*Fidel Tian [mailto:fidel.tian@zoom.us]
> *Sent:* Tuesday, November 21, 2017 4:18 PM
> *To:* 'ctai@mozilla.com' <ctai@mozilla.com>; 'tkuo@mozilla.com' 
> <tkuo@mozilla.com>
> *Subject:* Media Capture Stream with Worker
> 
> Hi Tai & Kuo,
> 
> I am Fidel, an Engineer from Zoom video communication. I happened 
> searched the
> spec------ Media Capture Stream with Worker 
> (https://w3c.github.io/mediacapture-worker/#idl-def-imageformat).
> 
> I did some some research, I would like to capture the raw video 
> data(ImageData, RGB or YUV format) from browser and then do some 
> process. I found your spec is suitable. I like it. I would like to 
> know What’s the status of the spec? and what’s the plan?
> 
> Sincerely
> 
> Fidel Tian
> 

=

Received on Monday, 27 November 2017 02:11:21 UTC