Re: Extending MediaRecorder to record from Web Audio node faster than real time?

On 08/27/2014 05:57 PM, Chris Wilson wrote:
> Is a MediaStream (and Recorder) going to be happy about having its 
> number of channels changed in mid-stream?

MediaStreams can have tracks added and removed at any time; they're 
rather flexible.

Recorder has certain issues with that, since some of the formats we want 
to record to don't do things like multiple video tracks where some of 
them start midstream.

The recorder spec will have to say what it does when such things happen 
(either error out or continue recording only on the tracks present at 
initialization).

>
>
> On Wed, Aug 27, 2014 at 8:26 AM, Harald Alvestrand 
> <harald@alvestrand.no <mailto:harald@alvestrand.no>> wrote:
>
>     On 08/27/2014 03:35 AM, Robert O'Callahan wrote:
>
>         BTW as far as "details to be worked out", I don't think
>         there's anything new here to figure out (although there is a
>         bit more text to write). "new MediaRecorder(audioNode)" should
>         behave almost exactly like "var dest =
>         audioNode.context.createMediaStreamDestination();
>         audioNode.connect(dest); new MediaRecorder(dest.stream);". The
>         only edge case I can think of is handling ChannelSplitterNode.
>
>
>     If it should behave "almost exactly like", can we define it to
>     behave "exactly like"?
>
>     Including a possible error exception when encountering
>     ChannelSplitterNode?
>
>     If there are two ways of doing the same thing, I'd like to have
>     completely consistent behaviour rather than "almost consistent
>     behaviour".
>
>
>
>         Rob
>         -- 
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Received on Wednesday, 27 August 2014 16:06:35 UTC