- From: William Waites <ww@styx.org>
- Date: Sun, 21 Nov 2010 15:17:58 +0100
- To: Melvin Carvalho <melvincarvalho@gmail.com>
- Cc: Toby Inkster <tai@g5n.co.uk>, Semantic Web <semantic-web@w3.org>, Linked Data community <public-lod@w3.org>
This has some similarities to an idea we had about 10 years ago for a distributed MUD that would run on a protocol that we were calling OpenRP... So how do we do events and messages between people playing the game - especially since these might want to be filtered through the room or containers, the difference between 'say' and 'yell', etc? -w -- William Waites http://eris.okfn.org/ww/foaf#i 9C7E F636 52F6 1004 E40A E565 98E3 BBF3 8320 7664
Received on Sunday, 21 November 2010 14:18:32 UTC