Re: Possible Idea For a Sem Web Based Game?

This has some similarities to an idea we had about 10 years ago for a
distributed MUD that would run on a protocol that we were calling
OpenRP...

So how do we do events and messages between people playing the game -
especially since these might want to be filtered through the room or
containers, the difference between 'say' and 'yell', etc?

-w
-- 
William Waites
http://eris.okfn.org/ww/foaf#i
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Received on Sunday, 21 November 2010 14:18:32 UTC