- From: kevthecoder <kevthecoder@dataunity.org>
- Date: Thu, 20 Feb 2020 12:25:51 +0000
- To: public-immersive-web@w3.org
Received on Thursday, 20 February 2020 20:17:20 UTC
Hi all, I've opened a pull request to put WebXR bindings in Rust via wasm-bindgen - https://github.com/rustwasm/wasm-bindgen/pull/2000. There were a couple of issues creating the bindings which I've documented with TODOs in the WebIDL (still unresolved). Most of them are to do with FrozenArray, but I also had to comment out most of the attributes on XRWebGLLayer. The PR wont get merged until the spec gets beyond draft, but it's available as a branch if anyone wants to play around with it. Thanks for the work you guys have been doing on WebXR, I've been following with interest for a while now. Thanks, Kev
Received on Thursday, 20 February 2020 20:17:20 UTC