- From: Tony Parisi <tparisi@gmail.com>
- Date: Mon, 30 Jul 2018 16:16:16 -0400
- To: Josh Carpenter <joshcarpenter@google.com>
- Cc: Brandon Jones <bajones@google.com>, "public-immersive-web@w3.org" <public-immersive-web@w3.org>
- Message-ID: <CAHNoKZjv9z_Gx7izRQ9wbh4Br2__-xesof=sK0f6BAKVuUogGw@mail.gmail.com>
Congrats all! Good moves. On Mon, Jul 30, 2018 at 2:52 PM, Josh Carpenter <joshcarpenter@google.com> wrote: > "...very well-earned roles..." > > On Mon, Jul 30, 2018 at 11:51 AM Josh Carpenter <joshcarpenter@google.com> > wrote: > >> Nice, thanks for the recap Brandon, and congratulations Ada, Chris, >> Trevor, Nell and Brandon on your very well roles and recognition! We're in >> good hands :) >> >> On Mon, Jul 30, 2018 at 11:43 AM Brandon Jones <bajones@google.com> >> wrote: >> >>> Hello Immersive Web folks! >>> >>> This past Tuesday (July 24th) the Immersive Web Community Group had a >>> face-to-face meeting in Seattle, during which we discussed some leadership >>> changes to the Community Group in preparation for the formation of an >>> Immersive Web Working Group (a more formal group within the W3C with the >>> ability to propose specs for "candidate recommendation" status.) The >>> intent is that the WebXR Device API will be managed by the Working Group >>> once formed, and the Immersive Web Community Group will continue to >>> function as an incubator for new features and specifications to support the >>> Immersive Web. As those features, APIs, and specs become similarly stable >>> and demonstrate wide support, they can be adopted by a WG. We expect many >>> proposals will be adopted as additions to the WebXR Device API and thus >>> managed by the Immersive Web WG, but that’s not a foregone conclusion for >>> every incubation and will be decided on a case-by-case basis. The Immersive >>> Web Community Group will still incubate features that are recommended to >>> other Working Groups like the CSS Working Group. >>> >>> As many of you know, I've been acting as a de facto group chair and spec >>> editor since the group's inception by virtue of being one of the earliest >>> developers working on the WebVR spec. It's been my honor and privilege to >>> work with you all in that capacity! We have an insanely talented group of >>> people developing the Immersive Web, and I could not be happier with the >>> results so far. However, as the WebXR Device API draws closer to readiness >>> and work the group does becomes more diverse, it's becoming necessary to >>> put more formal leadership roles in place. After some internal discussion >>> and announcement at the face-to-face, we wanted to ensure the rest of the >>> Immersive Web CG was also notified of the proposed changes: >>> >>> Ada Cannon (Samsung) and Chris Wilson (Google) are being recommended as >>> co-chairs of the upcoming Immersive Web Working Group. Ada's developer >>> relations experience at Samsung provides a valuable and much needed insight >>> into the needs of the developers who will be using the APIs the group >>> produces, and she brings some welcome geographic diversity to a group that >>> has been a bit too USA-west-coast-centric thus far. And Chris' prior >>> experience working with multiple W3C standards is already proving critical >>> as we navigate this transition. >>> >>> Trevor F. Smith (Mozilla) is being recommended to take on the role of >>> chair of the Immersive Web Community Group. As the WebXR Device API >>> transitions to being managed by the working group the Community Group will >>> continue to operate as an incubation ground for exposing to the web the >>> variety of new technologies we expect this fast-moving field to produce. >>> Trevor leads some of Mozilla's Mixed Reality efforts, and has already been >>> serving in a chair-like capacity leading our AR-centric calls on >>> alternating weeks. He'll provide a steady hand in the most volatile area of >>> the Immersive Web's ongoing development. >>> >>> Finally, we’re recommending that Nell Waliczek (Amazon) continue to >>> work with me (Brandon Jones, Google) as spec editor on the WebXR Device >>> API. Nell is a Principal Engineer on the Amazon Sumerian team, which is >>> building tools for creating cross-platform immersive content on the web. >>> She also brings with her a wealth of XR expertise from her previous role as >>> a Principal Engineering Lead for Microsoft's Windows Mixed Reality >>> platform. And I've been working on WebVR and now WebXR since their >>> inception, pulling on previous experience working on the WebGL API to make >>> a high-performance, developer friendly Immersive Web a reality. >>> >>> Spec editing isn't a new role for either of us, but up to this point it >>> has meant that we both informally took on a variety of chair-like >>> responsibilities as well. With the group chair roles officially filled it >>> frees us up to focus on the technical aspects of finishing the spec, which >>> should help us reach that all-important shipping point faster and more >>> confidently. >>> >>> I cannot express how thrilled I am with the talent and experience of the >>> team that's come together to guide the Immersive Web forward, and that of >>> all the CG members working alongside us! Thank you for your continued >>> support! >>> >>> --Brandon Jones >>> >> -- >> Josh Carpenter >> UX Lead, WebVR/AR >> Google >> > -- > Josh Carpenter > UX Lead, WebVR/AR > Google > -- Tony Parisi tparisi@gmail.com Follow me on Twitter! http://twitter.com/auradeluxe Read my blog at http://www.tonyparisi.com/ Learn WebGL http://learningwebgl.com/ Mobile 415.902.8002 Skype auradeluxe Read my books! *Learning Virtual Reality* http://www.amazon.com/Learning-Virtual-Reality-Experiences-Applications/dp/1491922834 *Programming 3D Applications in HTML5 and WebGLhttp://www.amazon.com/Programming-Applications-HTML5-WebGL-Visualization/dp/1449362966 <http://www.amazon.com/Programming-Applications-HTML5-WebGL-Visualization/dp/1449362966>WebGL, Up and Running* http://www.amazon.com/dp/144932357X
Received on Monday, 30 July 2018 20:16:45 UTC