- From: kevin curry <kmcurry@gmail.com>
- Date: Tue, 21 Aug 2018 08:36:32 -0400
- To: joshcarpenter@google.com
- Cc: rcabanier@magicleap.com, pindiespace@gmail.com, john@gwinner.org, public-immersive-web@w3.org
- Message-ID: <CAPoOH8Lc_Ak9n_oDZp6tBGk7E==f6Ze+SJ6+zfLsbd8-6Das1w@mail.gmail.com>
Thanks, I'll check it out. On Tue, Aug 21, 2018 at 1:00 AM Josh Carpenter <joshcarpenter@google.com> wrote: > Moreover custom elements require a prefix: > https://www.webcomponents.org/community/articles/how-should-i-name-my-element > On Mon, Aug 20, 2018 at 9:53 PM Rik Cabanier <rcabanier@magicleap.com> > wrote: > >> >> >> On Mon, Aug 20, 2018 at 9:20 PM kevin curry <kmcurry@gmail.com> wrote: >> >>> Glad to be on the same page. Your markup example definitely makes clear >>> sense to me >>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__www.linkedin.com_in_kevincurry_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=O8S5EwUfDNs5iuePSaiv1-bHGY8C42oEx4FkBKz27ZY&s=Qi7JTxoKPjmiyM52E9qu7JlsA0UzxmTxtV0fw3br0gs&e=> >>> in that context. >>> >>> By the way, why not ditch the ml- prefix? FBX describes the model's >>> format and <model src="..."> should be understood by anything that can >>> render FBX, just like <img src="..."> can render JPG, PNG, etc. The ml- >>> prefix inhibits interoperability >>> >> >> The element names are created by our JavaScript library. They are not >> meant to be standardized and are not part of the browser code. (See >> See my question in >> https://lists.w3.org/Archives/Public/public-immersive-web/2018Aug/0071.html >> >> >>> On Mon, Aug 20, 2018 at 11:13 PM Rik Cabanier <rcabanier@magicleap.com> >>> wrote: >>> >>>> >>>> >>>> On Mon, Aug 20, 2018 at 5:10 PM kevin curry <kmcurry@gmail.com> wrote: >>>> >>>>> I do. There were many examples of what Pete referenced, and they were >>>>> all bad. The serious, short answer is evolution. What you are talking about >>>>> now, Rik, is no longer the same as what Pete referenced. I think hardware, >>>>> perhaps in AR specifically, is the strongest influence. But the scenario >>>>> was thought about differently then that what I think you mean now. Then it >>>>> was to figure out: how can we get our existing (2D) tools, like web >>>>> browsers/pages into our 3D space? Eventually it assumed all of the >>>>> functionality of browsers. I mean explicitly, we implemented web browsers >>>>> (and other 2D tools) inside 3D worlds. What I think you mean now, Rik, is >>>>> an evolved scenario, enabled by much improved AR hardware, handshaking >>>>> standards, and possibly some re usability of HTML/CSS between the page and >>>>> an augmented space. I'm thinking about it like this - I could be way off: >>>>> I'm looking at my phone at a model on Sketchfab. I put on Magic Leap and I >>>>> look at the web page. The model I'm looking at in Sketchfab on by browser >>>>> is now in the room in front of me. >>>>> >>>> >>>> Correct. >>>> For instance, take this small example of HTML from Prismatic: >>>> >>>> <ml-model src="whale.fbx" >>>> >>>> style="width:300px; height:300px" >>>> >>>> z-offset="500px"> </ml-model> >>>> >>>> >>>> ml-model is a custom element that is laid out like any regular DOM >>>> element. Prismatic will then load and display 'whale.fbx' in the exact >>>> location of that element but floating 500px in front of it and sized to the >>>> CSS box. >>>> When the element scrolls, the model will scroll along with it. If the >>>> element scrolls out of view, the model will disappear. >>>> >>>> This is indeed the reverse of what some people have been working on. >>>> (Bring web browsers into 3D) >>>> It's conceptually much simpler since we rely on established browser >>>> interactions and UI. I believe this also solves a lot of security problems. >>>> >>>> On Mon, Aug 20, 2018 at 6:52 PM Rik Cabanier <rcabanier@magicleap.com> >>>>> wrote: >>>>> >>>>>> >>>>>> >>>>>> On Mon, Aug 20, 2018 at 2:49 PM Pete Markiewicz < >>>>>> pindiespace@gmail.com> wrote: >>>>>> >>>>>>> I'd have to say - this has already been tried. About 10 years ago, >>>>>>> there was a browser (Australian company, but I can't remember the name) >>>>>>> that specifically levitated standard HTML elements into the third >>>>>>> dimension. Went nowhere. >>>>>>> >>>>>> >>>>>> Do you remember why? >>>>>> >>>>>> >>>>>>> On Sun, Aug 19, 2018 at 12:52 PM, Josh Carpenter < >>>>>>> joshcarpenter@google.com> wrote: >>>>>>> >>>>>>>> > Is it HTML elements in VR that is dead, or decomposable content >>>>>>>> in a regular web page? (or both?) >>>>>>>> >>>>>>>> Specifically we were investigating the ability to take a >>>>>>>> traditional 2D HTML/CSS page, loaded in a XR viewing context (eg VR HMD), >>>>>>>> and progressively enhance it into a 3D composition, by using styles (eg 3D >>>>>>>> transforms) to position flat ements in 3D space, beyond the bounds of the >>>>>>>> parent window. >>>>>>>> >>>>>>>> The was part of a broader push to explore composable, declarative >>>>>>>> XR web layout standards. Distinct from imperative WebXR / WebGL. >>>>>>>> >>>>>>>> It’s not “dead” per se, as it wasn’t ever really alive. Aside from >>>>>>>> some very cool prototypes built on Firefox by my MozVR colleagues back in >>>>>>>> 2015 (code that, AFAIK, was never merged to master). >>>>>>>> >>>>>>>> Rather, in the past six months our squad has deemed this approach >>>>>>>> probably too hard to be worth pursuing, relative to other approaches closer >>>>>>>> to what we’re talking about in this thread. >>>>>>>> >>>>>>>> On Sat, Aug 18, 2018 at 8:15 PM Rik Cabanier < >>>>>>>> rcabanier@magicleap.com> wrote: >>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Sat, Aug 18, 2018 at 2:54 PM Josh Carpenter < >>>>>>>>> joshcarpenter@google.com> wrote: >>>>>>>>> >>>>>>>>>> You might find those links I posted in my initial response >>>>>>>>>> interesting, John. I was for a while very enamored with the idea of being >>>>>>>>>> able to break page layouts into compositions in 3D space by leveraging CSS >>>>>>>>>> 3D transforms. At Moz and Google we built some prototypes that, to my >>>>>>>>>> satisfaction at least, demonstrated that the approach was easy for a >>>>>>>>>> relatively experienced web designer/dev to work with, and surprisingly >>>>>>>>>> compelling/fun. Turn a Vimeo video into a 60 ft screen in VR with a few >>>>>>>>>> lines of CSS :) The framework that Diego Marcos and team built to help >>>>>>>>>> enable to experiments at Moz was actually a forerunner of A-Frame in some >>>>>>>>>> ways. But more recently, based on cumulative discussions with browser >>>>>>>>>> engine people, we’ve come to believe that approach would be extremely hard >>>>>>>>>> to make work in existing engines, at web scale, and that the much better >>>>>>>>>> place to start is composable models in 2D compositions. That’s not to say >>>>>>>>>> the dream of HTML elements in 3D space is dead, but more back burnered, at >>>>>>>>>> least in my team’s thinking. >>>>>>>>>> >>>>>>>>> >>>>>>>>> Is it HTML elements in VR that is dead, or decomposable content in >>>>>>>>> a regular web page? (or both?) >>>>>>>>> >>>>>>>>> I can see that bringing HTML in VR would have a lot of landmines >>>>>>>>> around security and privacy but decomposable content should not be affected. >>>>>>>>> >>>>>>>>> On Sat, Aug 18, 2018 at 2:30 PM John D. Gwinner <john@gwinner.org> >>>>>>>>>> wrote: >>>>>>>>>> >>>>>>>>>>> >>Is there a group that is currently working on extending >>>>>>>>>>> regular web pages with 3D content?<< >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> I had an idea a while ago about extending Wordpress pages into >>>>>>>>>>> 3D objects; sort of "spreading" the page around in 3D space, but that's >>>>>>>>>>> about all I've done so far. It would suddenly inject a lot of default >>>>>>>>>>> content into the world. Sort of a "Minority Report" API (how I explain it >>>>>>>>>>> to Hollywood types). >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> I had a (traditional) publisher that wanted me to cover >>>>>>>>>>> WordPress alongside A-Frame and React in my second book (I wrote the book >>>>>>>>>>> "Getting Started with React VR[now 360]", but the acquisition editor >>>>>>>>>>> insisted on WordPress being covered in the second VR book "because it was >>>>>>>>>>> another one of the larger web API's." >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> It did get me to thinking ... there could be something to that. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> == John == >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> ------------------------------ >>>>>>>>>>> *From:* Rik Cabanier <rcabanier@magicleap.com> >>>>>>>>>>> *Sent:* Friday, August 17, 2018 3:23 PM >>>>>>>>>>> *To:* public-immersive-web@w3.org >>>>>>>>>>> *Subject:* AR Web >>>>>>>>>>> >>>>>>>>>>> All, >>>>>>>>>>> >>>>>>>>>>> last week at Magic Leap we released our browser Helio. >>>>>>>>>>> You can find an overview here: >>>>>>>>>>> https://www.magicleap.com/experiences/helio >>>>>>>>>>> >>>>>>>>>>> As part of its feature set, we created a set of extensions that >>>>>>>>>>> allows authors to create and manipulate 3D objects such as animated models >>>>>>>>>>> and textures. It also allows extraction so content can be pulled out of the >>>>>>>>>>> browser and placed in the user's environment. >>>>>>>>>>> To make development easy, we created a library called >>>>>>>>>>> "Prismatic" that provides a simple declarative syntax. >>>>>>>>>>> >>>>>>>>>>> We'd like to iterate on our current approach with others vendors >>>>>>>>>>> and work towards an open standard that works on 2D, AR and VR devices. >>>>>>>>>>> I looked at the current community and working groups but >>>>>>>>>>> couldn't find one that covers our current use case. >>>>>>>>>>> >>>>>>>>>>> My questions are: >>>>>>>>>>> - Is there a group that is currently working on extending >>>>>>>>>>> regular web pages with 3D content? >>>>>>>>>>> - If not, is anyone interested in working with us on this? >>>>>>>>>>> >>>>>>>>>>> Please let me know if you want more details on our current >>>>>>>>>>> implementation. I'm happy to explain. >>>>>>>>>>> >>>>>>>>>>> Thanks, >>>>>>>>>>> Rik >>>>>>>>>>> >>>>>>>>>> -- >>>>>>>>>> Josh Carpenter >>>>>>>>>> UX Lead, WebVR/AR >>>>>>>>>> Google >>>>>>>>>> >>>>>>>>> -- >>>>>>>> Josh Carpenter >>>>>>>> UX Lead, WebVR/AR >>>>>>>> Google >>>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> ============================================================ >>>>>>> ================= >>>>>>> *Dr. Pete Markiewicz* >>>>>>> *Email:* pindiespace@gmail.com >>>>>>> *Portfolio:* http://plyojump.com >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__plyojump.com&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=nobtEJABlN9Iwgv1wZHv3x1KQW1gph6BYfhjhVSBZqU&e=> >>>>>>> *Github:* http://github.com/pindiespace >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__github.com_pindiespace&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=Z0jsSqLhFmC7A5JRUAFpZPA8Zk46-mDNMFv0cCUs8Rw&e=> >>>>>>> *Linkedin:* http://linkedin.com/in/pindiespace >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__linkedin.com_in_pindiespace&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=z7u1c_tGQ_eUu7qlhnyg9fVfqm0wrWzU-KWE3RnNbSQ&e=> >>>>>>> ============================================================ >>>>>>> ================= >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> *My "Ux in VR" presentations on Google Docs (note you can >>>>>>> comment)WebVR 1.0 >>>>>>> APIhttps://docs.google.com/presentation/d/13a29m0SbpTeItFP8fjrSoKNb7nsjAd4DC9lWnokWEfg/edit?usp=sharing >>>>>>> <https://docs.google.com/presentation/d/13a29m0SbpTeItFP8fjrSoKNb7nsjAd4DC9lWnokWEfg/edit?usp=sharing>Sustainable >>>>>>> Ux in >>>>>>> VRhttps://docs.google.com/presentation/d/1OTXaz3RuV0HWgM754PRMUC7d2KYVHH974s5hnAt53wk/edit?usp=sharing >>>>>>> <https://docs.google.com/presentation/d/1OTXaz3RuV0HWgM754PRMUC7d2KYVHH974s5hnAt53wk/edit?usp=sharing>Sustainable >>>>>>> virtual design blog:* http://sustainablevirtualdesign.wordpress.com >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__sustainablevirtualdesign.wordpress.com_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=4fBaHb4RVGTcTLSqhOU-NPYCp_dTpdHG6Vvs8bUf8iA&e=> >>>>>>> *Sustainability template:* http://greenboilerplate.com >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__greenboilerplate.com_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=cguDi-PU8IsqSt9ZxuAekf6srqpLfGK6Vn7KKlaS4rw&e=> >>>>>>> *Sustainable Ux in Virtual Reality for Sustainable Ux 2017 >>>>>>> (narrated): * >>>>>>> *https://youtu.be/bU0tz05lcBw >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__youtu.be_bU0tz05lcBw&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=A6efN4akNQhNM7TkafUQ2p0eWVtPSP7uqCNHjYE8KrM&e=>* >>>>>>> ============================================================ >>>>>>> ================= >>>>>>> *Buy my book! *- Millennials and the Popular Culture >>>>>>> *Lifecourse:* http://www.lifecourse.com/store/catalog/lca/mpc.html >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.lifecourse.com_store_catalog_lca_mpc.html&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=p0tcO1bSH_pIRmNicqE11Uz4PKOCTbGqIzXbR-X9GRY&e=> >>>>>>> *Amazon Author Page:* >>>>>>> http://www.amazon.com/Pete-Markiewicz/e/B0069VZ7BG/ref=ntt_athr_dp_pel_pop_2 >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.amazon.com_Pete-2DMarkiewicz_e_B0069VZ7BG_ref-3Dntt-5Fathr-5Fdp-5Fpel-5Fpop-5F2&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=RvaiOQ2Ib9e2n8Gsd0CxAAdW8x7G_yVPkXecG-eOkmc&e=> >>>>>>> ============================================================ >>>>>>> ================= >>>>>>> *On that page, see my DARPA Grand Challenge 2005 entry video, "Team >>>>>>> Robomonster":* >>>>>>> *Team Robomonster *(DARPA 2005 Grand Challenge): >>>>>>> http://robotsthatjump.wordpress.com/category/team-robomonster/ >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__robotsthatjump.wordpress.com_category_team-2Drobomonster_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=S8fL7YyqlvRUht4RglLbMH2vcNwcc47nmaYJKmDxeGY&e=> >>>>>>> ============================================================ >>>>>>> ================= >>>>>>> *Indiespace *(1st to sell downloaded music, March 1994): >>>>>>> http://www.indiespace.com >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.indiespace.com_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=TG1xR_YjrzgJDWlPwR448gLGBvTf8J9gV7xUCgstioo&e=>. >>>>>>> Also see http://archive.org >>>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__archive.org_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=V6s9YXNdmxw2uXJ_5xGLVR9dHh1ot8GJlLxD9w6IZc0&s=nIEqooDQSb6JeBaIGZW-pjiJdTw7nkDXAyHn2I-YJ5I&e=> >>>>>>> under >>>>>>> "Kspace.com" 1996 for our original site. >>>>>>> ============================================================ >>>>>>> ================= >>>>>>> >>>>>> -- > Josh Carpenter > UX Lead, WebVR/AR > Google >
Received on Thursday, 23 August 2018 08:20:54 UTC