- From: Francois Daoust <fd@w3.org>
- Date: Fri, 22 Jul 2022 12:56:23 +0000
- To: public-immersive-web-wg@w3.org
- Cc: "Corentin Wallez" <cwallez@google.com>, "Kelsey Gilbert" <kelsey.gilbert@mozilla.com>, "Jones, Brandon" <bajones@google.com>
Dear Immersive Web Working Group, The GPU for the Web Working Group has made significant progress on first versions of the WebGPU and WebGPU Shading Language (WGSL) specifications. The group is now firming up the specifications with a view to requesting publication as Candidate Recommendations later this year. The Working Group would like to invite you to review the latest versions of the specifications: - WebGPU: https://www.w3.org/TR/webgpu/ - WGSL: https://www.w3.org/TR/WGSL/ Working drafts are updated on a continuous basis but there should be no more breaking changes at this stage. Feel free to review dated versions of the specifications to avoid looking at a moving target. Brandon prepared an explainer some time ago to lay out a plan for integrating WebGPU in WebXR [1]. If further changes to WebGPU seem warranted, now would be a good time to raise needs. The Working Group plans to request publication as Candidate Recommendations no sooner than 15 October 2022 and welcomes comments prior to that date, preferably through issues on the group's GitHub repository: https://github.com/gpuweb/gpuweb/issues Thanks, Francois - GPU for the Web WG staff contact [1] https://github.com/immersive-web/WebXR-WebGPU-Binding/blob/main/explainer.md
Received on Friday, 22 July 2022 12:56:30 UTC