- From: Rik Cabanier <cabanier@adobe.com>
- Date: Tue, 12 Mar 2013 21:12:44 -0700
- To: HTMLWG WG <public-html@w3.org>
All,
Ken Russell proposed the following addition to the 2D canvas:
[Constructor(Uint8ClampedArray data, double sw, double sh)]
interface ImageData {
readonly attribute unsigned long width;
readonly attribute unsigned long height;
readonly attribute Uint8ClampedArray data;
};
The new constructor allows you to construct a new ImageData object from an Uint8ClampedArray. The imageData object simply assigns:
- width = sw
- height = sh
- data = data
Before this API, you had to construct the imagedata with a width and height and then copy the pixels between the arrays manually.
If there are no objections to this, I will add this to the canvas 2d spec.
Rik
Received on Wednesday, 13 March 2013 04:13:12 UTC