- From: Rik Cabanier <cabanier@adobe.com>
- Date: Tue, 12 Mar 2013 21:12:44 -0700
- To: HTMLWG WG <public-html@w3.org>
All, Ken Russell proposed the following addition to the 2D canvas: [Constructor(Uint8ClampedArray data, double sw, double sh)] interface ImageData { readonly attribute unsigned long width; readonly attribute unsigned long height; readonly attribute Uint8ClampedArray data; }; The new constructor allows you to construct a new ImageData object from an Uint8ClampedArray. The imageData object simply assigns: - width = sw - height = sh - data = data Before this API, you had to construct the imagedata with a width and height and then copy the pixels between the arrays manually. If there are no objections to this, I will add this to the canvas 2d spec. Rik
Received on Wednesday, 13 March 2013 04:13:12 UTC