- From: Brendan Long <self@brendanlong.com>
- Date: Thu, 08 Aug 2013 14:11:50 -0600
- To: "HTML WG (public-html@w3.org)" <public-html@w3.org>
Received on Thursday, 8 August 2013 20:12:18 UTC
There's section of the HTML5 CR spec saying: > Similarly, when the playback rate is not exactly 1.0, hardware, > software, or format limitations can cause video frames to be dropped > and audio to be choppy or muted. I think this should also apply to text track cues, something like: > Similarly, when the playback rate is not exactly 1.0, hardware, > software, or format limitations can cause video frames *and text cues* > to be dropped and audio to be choppy or muted. When playing at non-standard speeds, an efficient implementation may want to skip portions of the file, which could mean skipping cues.
Received on Thursday, 8 August 2013 20:12:18 UTC