- From: Lee Kowalkowski <lee.kowalkowski@googlemail.com>
- Date: Thu, 21 Jun 2012 11:12:20 +0100
- To: public-html@w3.org
- Message-ID: <CAGpS7GPA5U9LFdhvdc=_r_yQ-Ee9TepTdWs+m6pKoa9L3A+dFQ@mail.gmail.com>
On 21 June 2012 02:56, <bugzilla@jessica.w3.org> wrote: > https://www.w3.org/Bugs/Public/show_bug.cgi?id=17563 > > Summary: Forbid use of canvas for decoration > (coming from http://forums.whatwg.org/bb3/viewtopic.php?f=3&t=5016) > > The spec for the canvas element states: > "The canvas element provides scripts with a resolution-dependent bitmap > canvas, > which can be used for rendering graphs, game graphics, or other visual > images > on the fly." > > One could interpret that "other visual images" implies *decorative* images, > too. > > I suggest to explicitly mention that the canvas element should/must not be > used > for pure decorative images. > Oh. How I interpret this is that canvas+JS should not be used to produce art. If so, then I don't agree. That's subtly different than using IMG where CSS could be used instead. Even if the artwork is purely decorative. If the main information on the page is unrelated to the artwork, then there needs to be some way of saying so in the markup (and probably already is), rather than forbidding it. -- Lee www.webdeavour.co.uk
Received on Thursday, 21 June 2012 10:12:49 UTC