Re: Design Principles

Ian Hickson On 09-05-26 04.50:
> On Tue, 26 May 2009, Leif Halvard Silli wrote:
>   
>> Ian Hickson On 09-05-26 00.19:
>>     
>>> On Mon, 25 May 2009, Leif Halvard Silli wrote:
>>>   
>>>       
>>>> Because, as I said, it is isn't useful to convince me about anything 
>>>> that you tell me that you have looked at it from scratch. The "from 
>>>> scratch" principle would in itself need to be defined, btw.
>>>>         
>>> We didn't start from scratch because of a design principle, we started 
>>> from scratch because we had no other practical choice. HTML4 is 
>>> woefully inadequate as a specification and it was simply easier to 
>>> ignore it.
>>>       
>> Except for the thing that "from scratch" is only a theory about your own 
>> work: It was easier to ignore it. So you had a choice. You did not have 
>> to ignore it. I agree with that. Now the HTML 5 work is part of the 
>> organisation that defined HTML 4, and which thus do not ignore it.
>>     
>
> It's certainly true that some people aren't ignoring HTML4, but IMHO 
> arguments that invoke HTML4 as a reason for doing something in HTML5 have 
> close to no weight.
>
> [...] The "real world", i.e. deployed 
> implementations, implementation experience, legacy content, etc -- as 
> described by the design principles in fact -- are orders of magnitude more 
> important than anything else.
>   

Here is a quote about the "real world":

    "HTML 4 is also in direct competition with proprietary technologies,
    and it’s winning, hands-down." [1]

Probably of close to zero value.

[1] 
http://www.webstandards.org/2009/05/13/interview-with-ian-hickson-editor-of-the-html-5-specification/ 

-- 
leif halvard silli

Received on Tuesday, 26 May 2009 03:11:07 UTC