- From: Leif Halvard Silli <lhs@malform.no>
- Date: Tue, 26 May 2009 05:10:26 +0200
- To: Ian Hickson <ian@hixie.ch>
- CC: Anne van Kesteren <annevk@opera.com>, HTML WG <public-html@w3.org>
Ian Hickson On 09-05-26 04.50: > On Tue, 26 May 2009, Leif Halvard Silli wrote: > >> Ian Hickson On 09-05-26 00.19: >> >>> On Mon, 25 May 2009, Leif Halvard Silli wrote: >>> >>> >>>> Because, as I said, it is isn't useful to convince me about anything >>>> that you tell me that you have looked at it from scratch. The "from >>>> scratch" principle would in itself need to be defined, btw. >>>> >>> We didn't start from scratch because of a design principle, we started >>> from scratch because we had no other practical choice. HTML4 is >>> woefully inadequate as a specification and it was simply easier to >>> ignore it. >>> >> Except for the thing that "from scratch" is only a theory about your own >> work: It was easier to ignore it. So you had a choice. You did not have >> to ignore it. I agree with that. Now the HTML 5 work is part of the >> organisation that defined HTML 4, and which thus do not ignore it. >> > > It's certainly true that some people aren't ignoring HTML4, but IMHO > arguments that invoke HTML4 as a reason for doing something in HTML5 have > close to no weight. > > [...] The "real world", i.e. deployed > implementations, implementation experience, legacy content, etc -- as > described by the design principles in fact -- are orders of magnitude more > important than anything else. > Here is a quote about the "real world": "HTML 4 is also in direct competition with proprietary technologies, and it’s winning, hands-down." [1] Probably of close to zero value. [1] http://www.webstandards.org/2009/05/13/interview-with-ian-hickson-editor-of-the-html-5-specification/ -- leif halvard silli
Received on Tuesday, 26 May 2009 03:11:07 UTC