- From: Leif Halvard Silli <lhs@malform.no>
- Date: Tue, 26 May 2009 05:10:26 +0200
- To: Ian Hickson <ian@hixie.ch>
- CC: Anne van Kesteren <annevk@opera.com>, HTML WG <public-html@w3.org>
Ian Hickson On 09-05-26 04.50:
> On Tue, 26 May 2009, Leif Halvard Silli wrote:
>
>> Ian Hickson On 09-05-26 00.19:
>>
>>> On Mon, 25 May 2009, Leif Halvard Silli wrote:
>>>
>>>
>>>> Because, as I said, it is isn't useful to convince me about anything
>>>> that you tell me that you have looked at it from scratch. The "from
>>>> scratch" principle would in itself need to be defined, btw.
>>>>
>>> We didn't start from scratch because of a design principle, we started
>>> from scratch because we had no other practical choice. HTML4 is
>>> woefully inadequate as a specification and it was simply easier to
>>> ignore it.
>>>
>> Except for the thing that "from scratch" is only a theory about your own
>> work: It was easier to ignore it. So you had a choice. You did not have
>> to ignore it. I agree with that. Now the HTML 5 work is part of the
>> organisation that defined HTML 4, and which thus do not ignore it.
>>
>
> It's certainly true that some people aren't ignoring HTML4, but IMHO
> arguments that invoke HTML4 as a reason for doing something in HTML5 have
> close to no weight.
>
> [...] The "real world", i.e. deployed
> implementations, implementation experience, legacy content, etc -- as
> described by the design principles in fact -- are orders of magnitude more
> important than anything else.
>
Here is a quote about the "real world":
"HTML 4 is also in direct competition with proprietary technologies,
and it’s winning, hands-down." [1]
Probably of close to zero value.
[1]
http://www.webstandards.org/2009/05/13/interview-with-ian-hickson-editor-of-the-html-5-specification/
--
leif halvard silli
Received on Tuesday, 26 May 2009 03:11:07 UTC