- From: Leif Halvard Silli <lhs@malform.no>
- Date: Mon, 25 May 2009 19:48:05 +0200
- To: Anne van Kesteren <annevk@opera.com>
- CC: HTML WG <public-html@w3.org>
Anne van Kesteren On 09-05-25 16.53: > On Mon, 25 May 2009 16:38:09 +0200, Leif Halvard Silli <lhs@malform.no> wrote: > >> Personally, I even find it a naïve methodology. It might work as a >> "working morale" but I find it naïve to use it to convince others about >> anything else but your working morale. There is no method for evaluating >> whether that principle has been followed or not. It is, in the end, an >> extremely theoretical point of view. >> > > How is it theoretical? > Because, as I said, it is isn't useful to convince me about anything that you tell me that you have looked at it from scratch. The "from scratch" principle would in itself need to be defined, btw. >> This working group has no agreement about looking at HTML as if HTML 4 >> never existed. In fact, we disagree all the time about what weight to >> put on the fact that something exists in HTML 4. And in reality it is >> not the whether something existed or not in HTML 4 that has ended up >> being a problem, but whether WHATwg at some point has added or removed >> something to/from HTML 5 or not. >> > > There's some disagreement over a few HTML4 features. By and large I think the group is in agreement over the other features. I haven't seen anything to the contrary anyway. > Whether one can use @xmlns might be described as "one of few features", of course ... > The design principles do not really appear to help in these discussions, but I think in the latest iterations they have not really been used as verbatim either so they're not a huge problem either. > I think the design principles should help us make decisions. If they don't they have failed. >>>> I agree with Sam that we have an editor works more as an author than >>>> as an editor. Is this in the design principles? Is Ian's words about >>>> how this group will not ever be consensus based as long has he is >>>> editor in the principles? >>>> >>> That seems more about process than how HTML needs to evolve. >>> >> The cow path principle is quite process oriented: "consider cow paths". >> > > It certainly requires you to do something (figuring out what authors do), but that seems a vastly different thing from how the specification is being edited. > It seems a bit pointless to discuss principles if it is only up to one person to follow them, IMHO. And if the failing to agree on principles represents a danger by setting a precedence that we are unable to agree about anything, then the same can be said about how the editor operates. -- leif halvard silli
Received on Monday, 25 May 2009 17:48:48 UTC