- From: Ian Hickson <ian@hixie.ch>
- Date: Mon, 27 Oct 2008 17:59:19 +0000 (UTC)
- To: public-html@w3.org
Upon further review I noticed some estimates that should probably be revised down: On Mon, 27 Oct 2008, Ian Hickson wrote: > > 2. Interaction events > > Scope: defining the relationship between user interaction (clicks, mouse > movements, key presses, etc) and DOM2 Events, hit testing, and documenting > any special behavior relating to HTML features. > > Skills and knowledge needed: JS, DOM, HTML, reverse-engineering browsers. > Access to multiple browsers and platforms necessary. > > Estimated workload: > - 6 months at 40h/week researching, reverse engineering and specifying > - 4 months at 20h/week responding to immediate feedback > - 12 months at 5h/week responding to further feedback > - 24 months at 1h/week responding to further feedback 6 months for the initial research is probably longer than necessary. Upon further thought I think 2 months is probably enough there, provided the next 4 months do include further research in response to feedback: - 2 months at 40h/week researching, reverse engineering and specifying - 4 months at 20h/week researching and responding to immediate feedback - 12 months at 5h/week responding to further feedback - 24 months at 1h/week responding to further feedback > 9. 2D Canvas > > Scope: correcting errors and adding new features to the 2D graphics API. > > Splitting this out would probably slow down HTML5 itself by a few weeks. > > Skills and knowledge needed: 2D graphics, JS, DOM, HTML (in particular, > experience with the 2D canvas API), API design, reverse-engineering > browsers. Access to multiple browsers and platforms necessary. Ability to > tactfully say "no" a lot a definite plus. > > Estimated workload: > - 24 months at 20h/week researching, reverse engineering, designing, > specifying, and responding to feedback > - 24 months at 2h/week responding to further feedback The above estimate assumes significant further work on canvas. If the editor is able to say "no" to requests, which I think in this case is highly desireable, then I would probably revise the above to: - 6 months at 20h/week researching, reverse engineering, designing, specifying, and responding to feedback - 12 months at 10h/week responding to feedback - 24 months at 2h/week responding to further feedback The other estimates seem about right. -- Ian Hickson U+1047E )\._.,--....,'``. fL http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,. Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.'
Received on Monday, 27 October 2008 17:59:58 UTC