- From: <bugzilla@jessica.w3.org>
- Date: Wed, 11 Jun 2014 14:14:51 +0000
- To: public-html-media@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=26060
Bug ID: 26060
Summary: Media Source and Web Worker
Product: HTML WG
Version: unspecified
Hardware: All
OS: All
Status: NEW
Severity: normal
Priority: P2
Component: Media Source Extensions
Assignee: adrianba@microsoft.com
Reporter: saran@exaeone.com
QA Contact: public-html-bugzilla@w3.org
CC: mike@w3.org, public-html-media@w3.org
One possible use case scenario for the Media Source Extension is to construct a
live video stream. In an effort to keep latency low, one may decide to make the
media segments very small but have them arrive very frequently. This has the
potential to cause the main thread to block and become unresponsive.
In order to alleviate this, it would be useful to be able to create the
MediaSource object in a Worker running in a separate thread, and send its Blob
URI back to the parent script.
As an example, with still images it is currently possible to do the following
with XMLHttpRequest. The same technique may also be useful in the MediaSource
scenario using WebSockets (which are already available in Workers).
----------
main.js
----------
var worker = new Worker('worker.js');
var img;
window.onload = function (event) {
img = document.getElementById('img');
worker.postMessage('bh.jpg');
}
worker.onmessage = function (event) {
img.src = event.data;
}
----------
----------
worker.js
----------
var xhr = new XMLHttpRequest();
var ms = new MediaSource();
onmessage = function (event) {
xhr.open('GET', event.data, true);
xhr.responseType = 'blob';
xhr.send();
}
xhr.onload = function (event) {
postMessage(URL.createObjectURL(xhr.response));
}
----------
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Received on Wednesday, 11 June 2014 14:14:53 UTC