- From: <bugzilla@jessica.w3.org>
- Date: Fri, 05 Dec 2014 20:24:48 +0000
- To: public-html-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=27513 --- Comment #2 from Kenneth Russell <kbr@google.com> --- Sorry, I didn't think this through clearly. Per Dongseong's comments on https://codereview.chromium.org/776293002/ , the 'preserveDrawingBuffer=false' context creation attribute already defines this behavior when drawing a WebGL-rendered canvas to a 2D canvas context via drawImage, and ImageBitmap shouldn't behave any differently. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Friday, 5 December 2014 20:24:49 UTC