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- Date: Mon, 11 Apr 2011 07:02:12 +0000
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http://www.w3.org/Bugs/Public/show_bug.cgi?id=12426 --- Comment #14 from Philip Jägenstedt <philipj@opera.com> 2011-04-11 07:02:10 UTC --- (In reply to comment #13) > If we find more and more use cases where we disallow @loop, we might as well > completely remove it. You can always do the looping through JavaScript with > direct setting of currentTime. In principle I would be fine with this. The only benefit of loop is that it can in theory be gapless, but I would really rather have a solution where one can achieve gapless playback between different resources rather than just within a single one. With adaptive streaming the low-level plumbing to be able to do that will have to exist anyway. However, there are games that use looping audio for background music, so I also don't really mind keeping loop for the simple cases and just making it not work for the complex cases. -- Configure bugmail: http://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Monday, 11 April 2011 07:02:16 UTC