- From: <bugzilla@wiggum.w3.org>
- Date: Fri, 11 Dec 2009 11:47:16 +0000
- To: public-html-bugzilla@w3.org
http://www.w3.org/Bugs/Public/show_bug.cgi?id=8476
Summary: <canvas> contexts
Product: HTML WG
Version: unspecified
Platform: PC
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: HTML5 spec bugs
AssignedTo: dave.null@w3.org
ReportedBy: annevk@opera.com
QAContact: public-html-bugzilla@w3.org
CC: ian@hixie.ch, mike@w3.org, public-html@w3.org
It is unclear if all contexts share the same bitmap. WebGL suggests they don't
which creates interesting scenarios as to what happens when you get a 2D
context, then a WebGL one, and then start drawing on the 2D one, etc.
Ideally all contexts share the same bitmap I think, but state of the art might
make this impractical? :/
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Received on Friday, 11 December 2009 11:47:28 UTC