- From: Dael Jackson <daelcss@gmail.com>
- Date: Tue, 3 Mar 2015 14:15:19 -0500
- To: public-houdini@w3.org
Introductions and Houdini Aspirations ------------------------------------- - Everyone in the room introduced themselves and gave a brief summary of what they're interested in and what they hope the Houdini task force will achieve. - It was agreed that the rest of the day will be spent on presentations of Houdini-based projects and the creation of a roadmap for progress. ===== FULL MINUTES BELOW ====== Present: Rossen Atanassov Tab Atkins David Baron Rick Byers Daniel Glazman Dean Jackson Brian Kardell (phone) Toru Kawakubo Ian Kilpatrick Chris Lilley Peter Linss Shinyu Murakami Robert O'Callahan Xidorn Quan François Remy (IRC) Simon Sapin Alan Stearns Shane Stephens Ian Volick Greg Whitworth Johannes Wilm Steve Zilles Scribe: TabAtkins Introductions and Houdini Aspirations ------------------------------------- Rossen: I've been getting a bunch of emails about Houdini, what it means, etc. Rossen: I have to recognize and give credit to bkardell for coming up with Houdini. Rossen: The name comes from us wanting to get away from the magic of CSS, I think he described it. <ChrisL> Houdini was famous for escaping from small boxes. Rossen: I think we should start with a round of intros, and instead of stating your name and affiliation, it would be good to give a short introduction about who you are, what your specialty is in the web platform, what your interests/strengths are, and an idea of what you think Houdini should or shouldn't be. Rossen: I'm Rossen and I'm with Microsoft. I've been working on IE for almost 8 years. My daily activities are about the layout and styling subsystems of Trident. I've written most of the layout engine twice now. Rossen: When I started we had one engine; it was called HasLayout. That is no longer true. Rossen: So I'm very familiar with anything to do with layout, at least how we've implemented it. Rossen: I've also done a lot of modules, like line layout, flex layout, writing modes, etc. Anything with layout. Rossen: For me, I think the programmability model of the web being tied to elements sucks, and the fact that you can't control what you see is something we can improve on. Rossen: I'm also interested to see how we can better expose the ways we use to point to things (touch/gesture/etc events). shane: I'm Shane Stephens of Google, working from Sydney on Blink. shane: My team has been ramping up on responsibility for the style engine. We've had a long-standing interest in style. shane: I have interest in Houdini in three separate areas. shane: First is the Extensible Web Manifesto, explaining the platform in terms of primitives. shane: I really believe in that, a lot of other platforms have that, we don't. shane: Second is talking to product teams in Google and hearing their frustrations with the web platform, especially when moving from Android or iOS. shane: I think improving the customize-ability of style/layout can really provide value to people trying to build larger websites. shane: Third is, through previous work on Web Animations and other CSS things, one of the things we always try to do is polyfill the feature while we're talking about it, it gives useful information on the feature. shane: CSS is one area where polyfilling is really hard, and I think we can help with that. xidorn: I'm Xidorn from Mozilla. xidorn: I just joined Mozilla last quarter. I'm working on layout things. dbaron: I'm David Baron from Mozilla. I've been working on Gecko for a long time. dbaron: The main thing I wanna see the task force work on is figuring out how to expose primitives so that developers can *do* a lot of the things that today have to happen in browser engines. dbaron: So essentially polyfilling. dbaron: And do them both correctly and efficiently. dbaron: I think that when we do this it's worth thinking about tradeoffs. dbaron: There are a bunch of things related to user control and future compat, where there are something benefits to not exposing things, and we have to figure out where those tradeoffs are. dbaron: Another area I wanna be careful with is that it's easy to define a set of low-level primitives and build something else on top of those primitives, but it doesn't mean those *were* the primitives that existed before. dbaron: I worry about defining a set of primitives that matches what one browser engine does and not another, and thus forces one engine to rewrite a lot of things. dbaron: And also the other way - I worry about defining the set of primitives browsers do right now, and locking us out of changing in the future. plinss: I'm Peter Linss from HP. Also co-chair of the TAG. This is actually a joint TF between CSS and the TAG. plinss: The goal here is to add extensibility. CSS has been a big black box of magic since day one. plinss: I echo all of dbaron's concerns, and I get it, but we need to work on this. plinss: I hated from day one that the DOM APIs have conflated the doc and its display, and we need to fix it. ChrisL: I'm Chris Lilley, working on several W3C groups (Fonts, SVG, CSS, ex-TAG). ChrisL: In SVG I was in an early attempt at extensibility, shadow-DOM like. ChrisL: So I'm aware of how things can fail, like beautiful- looking form controls that only work on one platform. ChrisL: And how things can look good as long as you're using English, and break as soon as you use other characters. ChrisL: I like what dbaron said about not fossilizing a particular stage of webdev or a particular browser's internals. glazou: I'm Daniel Glazman, owner of Disruptive Innovations, member of W3C, co-chair of CSS. glazou: I've been involved with WYSIWYG editors for years. I'm probably the heaviest user of the CSSOM you could find. glazou: I'm interested in Houdini because of things I'm missing in my life. glazou: I'm looking at a 2002 document I wrote about CSS Editor Object Model, extending the parser/etc. glazou: I miss it so much I had to write a new parser and OM for my editor. glazou: I want access to the parser, to the box tree. I'm forced to polyfill all the time. glazou: Polyfills are ugly hacks today, affecting performance and difficult to maintain. glazou: Another thing I want to see fixed is things we dropped in the early days of CSSOM that weren't priority at the time. glazou: Like having one document rendered differently in multiple windows. glazou: It existed in a tool called Griff twenty years ago. It was in CSSOM, but nobody wanted to implement it. glazou: If we want the industry to move from BookMaster/SGML/etc markup to the web, we need things like this. glazou: Another useful second-screen experience is mobile and television, for example. A new thing we hadn't thought of. glazou: So I'm interesting in extending/opening up the parser and APIs. Giving access to what's internal right now, and should be exposed to web authors. This will drastically help me in my daily life. Scribe: shane TabAtkins: I'm Tab Atkins, I've been working on the CSS for <a long time>, primarily writing specs. TabAtkins: I'm interested in Houdini because there's so much you can do on the rest of the web that you can't do in CSS, which means we only explore a tiny part of the space right now. TabAtkins: Instead of polyfilling, we need to wait for vendors to spend N years getting everything done. Too slow. TabAtkins: The only value in some of my specs is because you can't do them in JS. Scribe: TabAtkins SimonSapin: I'm Simon Sapin from Mozilla research. I work on Servo, a new browser engine that's a research engine for new techniques, particularly parallelism as much as possible in the browser. SimonSapin: So we do things internally a lot different from other browsers. SimonSapin: So I'm here to make sure we don't accidentally lock things into the details of one browser, so Servo, and more generally parallel layout, can be compatible with this. dino: I'm Dean from Apple. I'll mostly repeat everything dbaron said. dino: I'm not super sure we can get all the right people here to do this work, whatever it is. Browser internals are horribly scary, and only understood by a few people scattered around. Those people don't generally like traveling and talking to people. dino: I don't want to get into a place where we come up with a new tree API that sits between DOM and our internal layout trees, just another level of abstraction. dino: But I'm also interested in seeing a bunch of the failure points authors have run into getting fixes - querying layout, stuff with style, etc. johanneswilm: I'm Johanness Wilm. I've been working as a JS dev for the past 3 years on web-based editing and trying to get professional printing into the web. johanneswilm: For both things, which I thought would be fairly general, I quickly ran into various browser problems. johanneswilm: (Works for Vivliostyle) johanneswilm: So that one cannot access many primitives directly as a JS developer has been a real concern, so one has to do so many tricks to get the information today, so that's what I'm here for. <johanneswilm> note: I have not worked for Vivliostyle so far. All the stuff I did so far has been open source and financed by various groups, but not Vivliostyle. However, I'm excited to work for/with Vivliostyle henceforth to go further than where I got so far with BookJS/simplePagination.js . Toru: I'm Toru Kawakubo. I joined Vivliostyle a while ago, with Shinyu. We're trying to do typesetting, especially paged typesetting, in the browser. Toru: I've posted to the mailing list a bit about this. I'm new to this area, so I'd like to hear a lot of your expert opinions and discuss what we can do to make javascript polyfills more powerful. roc: I'm Robert O'Callahan, working on Mozilla for about 15 years. roc: I've done layout, and a bunch more, graphics backend, media, compositor stuff, the whole renderer. roc: I'm interested in most things. roc: I'm not interested in implementing multiple presentations of one document (sorry, Daniel). roc: Not interested in explaining a lot of what we currently have in CSS in terms of new primitives. I think it's very hard, and we can get a lot of value out of this without having to do this. Volick: I'm Ian from Google. I've spent the most time on compositor driven effects, better scrolling, animation, etc. Volick: I'm bummed out by how hard it is to coordinate the things you do in JS with these accelerated things; they're very janky. Volick: So I'm very concerned with performant primitives that make it easy to fall into a pit of success. Volick: I'm also very cognizant of not tying ourselves to current implementations in browsers. Volick: And of the tradeoff between richness and performance. rbyers: I'm Rick Byers for Google. I do stuff related to input for Blink. rbyers: I've worked on other platforms before Google, and there are some things about the web I think are amazing, so I hate seeing other platforms take share away from the web for silly reasons. rbyers: My big concern is that I worry we've gotten into the mind that we don't have the same flexibility that other platforms have. rbyers: I'm worried about native mobile platforms. Gotta take those day-to-day effects on their iPhones and make them work as well on the web. rbyers: But we don't have the same ability to just throw stuff out and start over something new. rbyers: We're collaborating, we're designing for 20 years here. rbyers: So we have to be thoughtful, but it's also critical and urgent to fix some of the shortcomings others have talked about. rbyers: So I'm confident we can innovate and come up with primitives here. People work *so hard* to work around the limitations (FastBook, etc), and we can open things up for them and do wonderful things. Shinyu: I'm the Shinyu Murakami, CEO of Vivliostyle. Shinyu: I was working on Antenna House, making the print formatter work on XSL and XSL-FO. Shinyu: Been working on that since 1999, working on the AH layout engine. Shinyu: Later, AH implemented CSS Paged Media based on the XSL-FO engine. Shinyu: But the AH CSS formatter was very proprietary, with lots of vendor extensions, and not very compatible with web browsers. Shinyu: I started Vivliostyle last year because I thought the future must be more open and an open-source web-browser typesetting engine is needed. Shinyu: I found johanneswilm book.js library for making book layout and that inspired me very much. Shinyu: I think that web browsers, we can make a very professional typesetting engine with web browsers. Shinyu: I expect Houdini to make our work very easy. gregwhitworth: I'm Greg Whitworth for Microsoft. I work with Rossen on layout. gregwhitworth: I was a webdev. I ranted about IE, got asked to work on it. gregwhitworth: My main focus is layout. Most importantly, as Blink and Gecko people can suggest, interop is huge to me. gregwhitworth: So I'm excited about making some primitives that can help with producing interoperable things. gregwhitworth: But there's a fine line between giving people options they need and drowning them in options. I don't want webdev to require a major engineering team to do interesting things. szilles: I'm Steve Zilles, for Adobe. Been involved in CSS since its creation. szilles: My interests are line layout and i18n. Both are hung up with a lack of public driving them, but I suspect that with the right facilities the public would use them. szilles: So I'm interesting in doing those kinds of layout thing in an extensible way. szilles: Also, Adobe is a tool maker, not a browser company, so like Daniel I'm interested in being able to do better tooling. szilles: I'm also interested in making sure we identify low- hanging fruit, rather than being caught on things that could take a lot of time and effort. astearns: I'm Alan Stearns, also from Adobe. I've been a member of CSS for 3 years or so, and also DPIG, very interested in publishing-related things. astearns: My team tried to develop some new features, and found it very difficult. I'm interesting in making that easier. Particularly typographic effects in the browser. astearns: I'd like to get the roadmap in place of what we want to do to make CSS extensible, but that roadmap needs to have small incremental steps along the way, letting us maybe change directions as we learn from each step. iank: I'm Ian Kilpatrick. I'm a SWE working on Blink. Transferred to Blink about 6 months ago, previous of Apps (Docs, Drive, Gmail). iank: Basically I wanted more power as a webdev. I've worked on a bunch of internal frameworks; it was easy to extend other parts of the platform, like JS, but I always found myself frustrated with CSS and layout. iank: So I'm interested in giving a bunch of power to framework devs, Ember and React and such. Rossen: Awesome. Thanks for those introductions, telling us your aspirations. Rossen: In the interest of time, I'd like to quickly summarize. Rossen: I think that obviously there is enough people with enough deep understanding to try and describe what we are after. Rossen: For the rest of the day, we'll first take a break to fix the projectors and set up a telcon bridge. Rossen: After the break, if anyone wants to present something they've been working on in relation to Houdini work, we'll open the floor for that. Rossen: After that we'll figure out our concrete topics and start putting together a roadmap, like astearns suggested. That'll probably exhaust the day. Rossen: Tomorrow we'll continue and start talking process, cadence, etc. Rossen: I also echo dino's concern about 5-day long CSS discussions, and I've got SVG right after that. Rossen: This is a one-time event hopefully. We'll hold any Houdini meeting separately. <br dur=15m>
Received on Tuesday, 3 March 2015 19:18:41 UTC