- From: Chris Harrelson via GitHub <sysbot+gh@w3.org>
- Date: Sat, 14 Oct 2017 22:08:51 +0000
- To: public-houdini-archive@w3.org
Also, an un-rounded width and height plus devicePixelRatio and specifying the top-left of the painting canvas to be positioned at the device pixel location of the top-left of where the element will actually be drawn to the screen, allows the developer, if they wish, to do pixel-perfect painting. This is why it's important for width and height to be doubles. -- GitHub Notification of comment by chrishtr Please view or discuss this issue at https://github.com/w3c/css-houdini-drafts/issues/479#issuecomment-336670847 using your GitHub account
Received on Saturday, 14 October 2017 22:08:41 UTC