- From: Pierre-Anthony Lemieux <pal@sandflow.com>
- Date: Wed, 28 Jun 2023 08:03:40 -0700
- To: Corentin Wallez <cwallez@google.com>
- Cc: public-gpu@w3.org
Hi Corentin, Great. Looking forward to the outcome of your call. Best, -- Pierre On Wed, Jun 28, 2023 at 6:30 AM Corentin Wallez <cwallez@google.com> wrote: > > Hey Pierre-Anthony, > > Thanks for reaching out, I added this topic to the agenda of today's call for socialization and we'll forward any feedback on the ColorWeb-CG repo. > > Overall the explainer looks to be in a direction that's very compatible with what WebGPU was thinking of. WebGPU supports using `rgba16float` as a format when configuring the canvas context, and with the use of `rec2020*` color spaces in the same configuration it should be enough signal for the user-agent to do HDR compositing/displaying. > > Cheers, > > Corentin > > > On Wed, Jun 28, 2023 at 6:37 AM Pierre-Anthony Lemieux <pal@sandflow.com> wrote: >> >> Dear GPU for the Web WG: >> >> The Color on the Web CG [1] would very much appreciate your feedback >> on the following strawman, which motivates and proposes baseline >> modifications to the HTML Canvas API to enable support for >> High-Dynamic Range (HDR) imagery: >> >> https://github.com/w3c/ColorWeb-CG/blob/8eac62f15e5b41940636beb031f6214b61e933af/hdr_html_canvas_element.md >> >> The proposed modifications allow the HTML Canvas API to manipulate >> High Dynamic Range (HDR) images expressed using the widespread BT.2100 >> PQ and BT.2100 HLG color spaces, without precluding adding future HDR >> capabilities, such as support for additional color spaces like a >> linear high-dynamic range color space. >> >> Feedback can be provided at [2]. >> >> Best, >> >> -- Color on the Web CG chairs >> >> [1] https://www.w3.org/community/colorweb/ >> [2] https://github.com/w3c/ColorWeb-CG/issues >>
Received on Wednesday, 28 June 2023 15:03:59 UTC