Re: Call for WebGPU / WGSL spec editors

I nominate myself to continue as a WGSL spec editor.

thanks,
david






On Fri, Jul 8, 2022 at 8:50 AM Corentin Wallez <cwallez@google.com> wrote:

> Hey everyone,
>
> This actually is two calls for editors, one for the WebGPU specification
> <https://gpuweb.github.io/gpuweb/>, and one for the WGSL specification
> <https://gpuweb.github.io/gpuweb/wgsl/>. There has been quite some time
> since the last call for editors in 2019
> <https://lists.w3.org/Archives/Member/internal-gpu/2019Jun/0002.html> and
> since then Dzmitry Malyshau stepped down from editorship of the WebGPU
> spec. Both specifications are getting feature-complete enough to start
> progressing on the recommandation track, but from an editorial perspective
> we can see they have been growing organically. So the group is looking for
> editors whose responsibility would be to:
>
>    - Incorporate update to the specifications approved by the group.
>    - Maintain the editorial and technical quality of the specification.
>    - Manage the publishing of the specification for official approval by
>    the working group by the working group.
>    - Maintain the relevant gpuweb repos.
>
> *CALL FOR NOMINATIONS*
> We are seeking nominations for spec editor(s) due in four weeks (it's
> summer vacation for some folks) so before 2022-08-05. To nominate someone,
> including yourself please answer this thread.
>
> The assumption is that existing editors would stay in their role unless
> they wish to step down or move roles (between the specs). Current editors
> are:
>
>    - Kai Ninomiya and Brandon Jones for WebGPU
>    - David Neto and Myles C. Maxfield for WGSL
>
> Cheers,
>
> Corentin
>

Received on Friday, 8 July 2022 14:14:48 UTC